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The Internet checksum, [1] [2] also called the IPv4 header checksum is a checksum used in version 4 of the Internet Protocol (IPv4) to detect corruption in the header of IPv4 packets. It is carried in the IP packet header , and represents the 16-bit result of summation of the header words.
The simple checksums described above fail to detect some common errors which affect many bits at once, such as changing the order of data words, or inserting or deleting words with all bits set to zero. The checksum algorithms most used in practice, such as Fletcher's checksum, Adler-32, and cyclic redundancy checks (CRCs), address these ...
Checksum is the 16-bit ones' complement of the ones' complement sum of a pseudo header of information from the IP header, the UDP header, and the data, padded with zero octets at the end (if necessary) to make a multiple of two octets.
Checksum: 16 bits The Internet checksum of the packet's DCCP header (including options), a network-layer pseudoheader, and, depending on Checksum Coverage, all, some, or none of the application data. Reserved (Res): 3 bits; Res == 0 Senders MUST set this field to all zeroes on generated packets, and receivers MUST ignore its value. Type: 4 bits
A checksum of a message is a modular arithmetic sum of message code words of a fixed word length (e.g., byte values). The sum may be negated by means of a ones'-complement operation prior to transmission to detect unintentional all-zero messages. Checksum schemes include parity bits, check digits, and longitudinal redundancy checks.
The checksum computation needs to ensure the 16-bit alignment of the data being summed. If a segment contains an odd number of header and text octets, alignment can be achieved by padding the last octet with zeros on its right to form a 16-bit word for checksum purposes. The pad is not transmitted as part of the segment.
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BSD checksum (Unix) 16 bits sum with circular rotation SYSV checksum (Unix) 16 bits sum with circular rotation sum8 8 bits sum Internet Checksum: 16 bits sum (ones' complement) sum24 24 bits sum sum32 32 bits sum fletcher-4: 4 bits sum fletcher-8: 8 bits sum fletcher-16: 16 bits sum fletcher-32: 32 bits sum Adler-32: 32 bits sum xor8: 8 bits ...