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  2. List of books in computational geometry - Wikipedia

    en.wikipedia.org/wiki/List_of_books_in...

    The book treats mostly 2- and 3-dimensional geometry. The goal of the book is to provide a comprehensive introduction into methods and approached, rather than the cutting edge of the research in the field: the presented algorithms provide transparent and reasonably efficient solutions based on fundamental "building blocks" of computational ...

  3. Artificial Intelligence: A Modern Approach - Wikipedia

    en.wikipedia.org/wiki/Artificial_Intelligence:_A...

    The book's chapters span from classical AI topics like searching algorithms and first-order logic, propositional logic and probabilistic reasoning to advanced topics such as multi-agent systems, constraint satisfaction problems, optimization problems, artificial neural networks, deep learning, reinforcement learning, and computer vision. [7]

  4. Outline of computer vision - Wikipedia

    en.wikipedia.org/wiki/Outline_of_computer_vision

    The following outline is provided as an overview of and topical guide to computer vision: Computer vision – interdisciplinary field that deals with how computers can be made to gain high-level understanding from digital images or videos. From the perspective of engineering, it seeks to automate tasks that the human visual system can do.

  5. Dana H. Ballard - Wikipedia

    en.wikipedia.org/wiki/Dana_H._Ballard

    Dana Harry Ballard (1946–2022) was a professor of computer science at the University of Texas at Austin and formerly with the University of Rochester. [1]Ballard attended MIT and graduated in 1967 with his bachelor's degree in aeronautics and astronautics.

  6. Computer vision - Wikipedia

    en.wikipedia.org/wiki/Computer_vision

    Computer vision is an interdisciplinary field that deals with how computers can be made to gain high-level understanding from digital images or videos.From the perspective of engineering, it seeks to automate tasks that the human visual system can do.

  7. List of computer books - Wikipedia

    en.wikipedia.org/wiki/List_of_Computer_books

    Steven Levy - Hackers: Heroes of the Computer Revolution; Douglas Thomas - Hacker Culture; Open Sources: Voices from the Open Source Revolution; Suelette Dreyfus - Underground: Hacking, Madness and Obsession on the Electronic Frontier

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  9. SICP has been influential in computer science education, and several later books have been inspired by its style. Structure and Interpretation of Classical Mechanics (SICM), another book that uses Scheme as an instructional element, by Gerald Jay Sussman and Jack Wisdom; Software Design for Flexibility, by Chris Hanson and Gerald Jay Sussman