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The Spore Creature Creator is a software that allows players to create their own creatures with a standalone version of the Creature Editor from Spore; the software was one of the first aspects of the game to receive focused development, and underwent ten rewrites since the start of development. [1]
Spore is a 2008 life simulation real-time strategy god game developed by Maxis and published by Electronic Arts for Microsoft Windows and Mac OS X.Designed by Will Wright, it covers many genres including action, real-time strategy, and role-playing games.
Spore Galactic Adventures is an expansion pack for the multigenre game Spore, developed by Maxis Emeryville and published by Electronic Arts. [3] The US version of the game was released on June 23, 2009.
Spore is a video game developed by Maxis and designed by Will Wright, released in September 2008.The game has drawn wide attention for its ability to simulate the development of a species on a galactic scope, using its innovation of user-guided evolution via the use of procedural generation for many of the components of the game, providing vast scope and open-ended gameplay.
Spore is an action puzzle game for the Commodore 64, Commodore 16, and ZX Spectrum, released by Mastertronic in 1987. Its title screen credits Jim Baguley with writing it, although Paul Rogers claims to have written it and its unreleased sequel, Mutant Zone .
Darkspore is a video game that borrowed creature editing technology from Spore.It was described as "a fast-paced, science fiction action role-playing game in which the player battled across alien worlds to save the galaxy from the mutated forces of Darkspore". [5]
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The game takes place in the future about a group of intergalactic settlers who colonized a world they named Spore. The settlers and all life on Spore were mysteriously wiped out, and Earth received an S.O.S. from the planet twelve days after the disaster. The player is a lone explorer who sets out to uncover the mystery of the vanishing creatures.