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  2. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    Turner Whitted was the first to show recursive ray tracing for mirror reflection and for refraction through translucent objects, with an angle determined by the solid's index of refraction, and to use ray tracing for anti-aliasing. [12] Whitted also showed ray traced shadows.

  3. List of ray tracing software - Wikipedia

    en.wikipedia.org/wiki/List_of_ray_tracing_software

    Ray tracing is a technique that can generate near photo-realistic computer images. A wide range of free software and commercial software is available for producing ...

  4. Ray tracing (physics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(physics)

    Ray tracing of a beam of light passing through a medium with changing refractive index.The ray is advanced by a small amount, and then the direction is re-calculated. Ray tracing works by assuming that the particle or wave can be modeled as a large number of very narrow beams (), and that there exists some distance, possibly very small, over which such a ray is locally straight.

  5. Ray tracing - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing

    Ray tracing is a method for calculating the path of waves or particles through a system. The method is practiced in two distinct forms: The method is practiced in two distinct forms: Ray tracing (physics) , which is used for analyzing optical and other systems

  6. Ray-tracing hardware - Wikipedia

    en.wikipedia.org/wiki/Ray-tracing_hardware

    Various implementations of ray tracing hardware have been created, both experimental and commercial: (1995) Advanced Rendering Technology (ART) founded [6] in Cambridge, UK, based on a 1994 PhD thesis, to produce dedicated ray tracing silicon (initially the "AR250" chip, which accelerated ray-triangle intersection, bounding box traversal and shading), using a "RenderDrive" networked ...

  7. Turing (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Turing_(microarchitecture)

    The ray-tracing performed by the RT cores can be used to produce reflections, refractions and shadows, replacing traditional raster techniques such as cube maps and depth maps. Instead of replacing rasterization entirely, however, the information gathered from ray-tracing can be used to augment the shading with information that is much more ...

  8. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    In the 2020s', advances in ray-tracing technology allowed it to be used for real-time rendering, as well as AI-powered graphics for generating or upscaling While ray-tracing existed before, Nvidia was the first to push for ray-tracing with ray-tracing cores, as well as for AI with DLSS and Tensor cores. AMD followed suit with the same; FSR ...

  9. Caustic Graphics - Wikipedia

    en.wikipedia.org/wiki/Caustic_Graphics

    Caustic was founded in 2006 by three ex-Apple engineers, one of which had developed graphics technologies for the 5th Generation iPod and 1st Generation iPhone. [4]The founding business plan was to build a complete real-time ray traced graphics system to initially accelerate professional 3D visualisation and later for entertainment applications on PCs and gaming consoles.