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Set in space, the science fiction game follows the Kushan exiles of the planet Kharak. The survivors journey with their spacecraft-constructing mothership to reclaim their ancient homeworld, encountering a variety of pirates, mercenaries, traders, and rebels and forging unlikely alliances along the way. [1]
Homeworld is a real-time strategy video game developed by Relic Entertainment and published by Sierra Studios on September 28, 1999, for Windows.Set in space, the science fiction game follows the Kushan exiles of the planet Kharak after their home planet is destroyed by the Taiidan Empire in retaliation for developing hyperspace jump technology.
Relic Entertainment Inc. (formerly known as THQ Canada Inc.) is a Canadian video game developer based in Vancouver, founded in 1997.The studio specializes in real-time strategy games and is known for series such as Homeworld, Warhammer 40,000: Dawn of War and Company of Heroes.
Homeworld: Vast Reaches is a real-time strategy game set in space. Gameplay, as in most real-time strategy games, is focused on gathering resources, building military forces, and using them to destroy enemy forces and accomplish an objective.
The game is set on the desert planet of Kharak, 106 years prior to the events of Homeworld. Kharak is a dying world, and the desert grows larger with each passing year. Then a satellite detects an object in the Great Banded Desert, known as the Jaraci Object, or the "primary anomaly".
Greg Costikyan reviewed Homeworld, Wheelworld, and Starworld in Ares Magazine #10 and commented that "Harrison is incapable of writing a bad novel, and To the Stars is a fairly enjoyable way to kill some time." [1]
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The Homeworld soundtrack was awarded Best Soundtrack of 1999 by the magazines PC Gamer and Eurogamer. [1] In film, he won a Leo Award for Best Sound Editing on the short film Mon Amour Mon Parapluie in 2002, [ 2 ] and a Leo Award for Best Music Score in a Short Drama for the film The Road That Binds Us in 2005.