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The four quadrants of a Cartesian coordinate system. The axes of a two-dimensional Cartesian system divide the plane into four infinite regions, called quadrants, each bounded by two half-axes. The axes themselves are, in general, not part of the respective quadrants.
Hyperbolic coordinates plotted on the Euclidean plane: all points on the same blue ray share the same coordinate value u, and all points on the same red hyperbola share the same coordinate value v. In mathematics, hyperbolic coordinates are a method of locating points in quadrant I of the Cartesian plane
Quadrant (geometria plana) Usage on ca.wikibooks.org Matemàtiques (Prova d'accés a cicles formatius de grau superior)/Vectors al pla; Usage on cs.wikipedia.org Kartézská soustava souřadnic; Kvadrant (geometrie) Usage on en.wikibooks.org Algebra/Chapter 5/The Coordinate (Cartesian) Plane; Fractals/mandel; Usage on en.wikiversity.org
A Cartesian coordinate system in two dimensions (also called a rectangular coordinate system or an orthogonal coordinate system [8]) is defined by an ordered pair of perpendicular lines (axes), a single unit of length for both axes, and an orientation for each axis. The point where the axes meet is taken as the origin for both, thus turning ...
Monge's original formulation uses two planes only and obtains the top and front views only. The addition of a third plane to show a side view (either left or right) is a modern extension. The terminology of quadrant is a mild anachronism, as a modern orthographic projection with three views corresponds more precisely to an octant of 3D space.
In green, the point with radial coordinate 3 and angular coordinate 60 degrees or (3, 60°). In blue, the point (4, 210°). The polar coordinate system is a two-dimensional coordinate system in which each point on a plane is determined by a distance from a reference point and an angle from a reference direction.
Note: solving for ′ returns the resultant angle in the first quadrant (< <). To find , one must refer to the original Cartesian coordinate, determine the quadrant in which lies (for example, (3,−3) [Cartesian] lies in QIV), then use the following to solve for :
Cartesian plane with marked points (signed ordered pairs of coordinates). For any point, the abscissa is the first value (x coordinate), and the ordinate is the second value (y coordinate). In mathematics , the abscissa ( / æ b ˈ s ɪ s . ə / ; plural abscissae or abscissas ) and the ordinate are respectively the first and second coordinate ...