Search results
Results from the WOW.Com Content Network
Best-first search is a class of search algorithms which explores a graph by expanding the most promising node chosen according to a specified rule.. Judea Pearl described best-first search as estimating the promise of node n by a "heuristic evaluation function () which, in general, may depend on the description of n, the description of the goal, the information gathered by the search up to ...
Dijkstra's algorithm, as another example of a uniform-cost search algorithm, can be viewed as a special case of A* where = for all x. [12] [13] General depth-first search can be implemented using A* by considering that there is a global counter C initialized with a very large value.
Specific applications of search algorithms include: Problems in combinatorial optimization, such as: . The vehicle routing problem, a form of shortest path problem; The knapsack problem: Given a set of items, each with a weight and a value, determine the number of each item to include in a collection so that the total weight is less than or equal to a given limit and the total value is as ...
A stack (LIFO queue) will yield a depth-first algorithm. A best-first branch and bound algorithm can be obtained by using a priority queue that sorts nodes on their lower bound. [3] Examples of best-first search algorithms with this premise are Dijkstra's algorithm and its descendant A* search. The depth-first variant is recommended when no ...
SSS* is a search algorithm, introduced by George Stockman in 1979, that conducts a state space search traversing a game tree in a best-first fashion similar to that of the A* search algorithm. SSS* is based on the notion of solution trees.
Beam search with width 3 (animation) In computer science, beam search is a heuristic search algorithm that explores a graph by expanding the most promising node in a limited set. Beam search is a modification of best-first search that reduces its memory requirements. Best-first search is a graph search which orders all partial solutions (states ...
A breadth-first search (BFS) is another technique for traversing a finite graph. BFS visits the sibling vertices before visiting the child vertices, and a queue is used in the search process. This algorithm is often used to find the shortest path from one vertex to another.
For example, alpha–beta pruning is most efficient if it searches the best moves first. [3] A second advantage is the responsiveness of the algorithm. Because early iterations use small values for , they execute extremely quickly.