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  2. Bitmap - Wikipedia

    en.wikipedia.org/wiki/Bitmap

    A GIF is an example of a graphics image file that uses a bitmap. [2] As a noun, the term "bitmap" is very often used to refer to a particular bitmapping application: the pix-map, which refers to a map of pixels, where each pixel may store more than two colors, thus using more than one bit per pixel. In such a case, the domain in question is the ...

  3. BMP file format - Wikipedia

    en.wikipedia.org/wiki/BMP_file_format

    The BMP file format, or bitmap, is a raster graphics image file format used to store bitmap digital images, independently of the display device (such as a graphics adapter), especially on Microsoft Windows [2] and OS/2 [3] operating systems.

  4. Binary image - Wikipedia

    en.wikipedia.org/wiki/Binary_image

    Examples of such operations are thinning, dilating, finding branch points and endpoints, removing isolated pixels, shifting the image a pixel in any direction, and breaking H-connections. Conway's Game of Life is also an example of a 3×3 window operation. Another class of operations is based on the notion of filtering with a structuring element.

  5. Raster graphics editor - Wikipedia

    en.wikipedia.org/wiki/Raster_graphics_editor

    Raster images include digital photos. A raster image is made up of rows and columns of dots, called pixels, [1] [2] and is generally more photo-realistic. This is the standard form for digital cameras; whether it be a .raw file or .jpg file, the concept is the same. The image is represented pixel by pixel, like a microscopic jigsaw puzzle.

  6. Image file format - Wikipedia

    en.wikipedia.org/wiki/Image_file_format

    For example, graphically simple images (i.e. images with large continuous regions like line art or animation sequences) may be losslessly compressed into a GIF or PNG format and result in a smaller file size than a lossy JPEG format. For example, a 640 × 480 pixel image with 24-bit color would occupy almost a megabyte of space:

  7. Sixel - Wikipedia

    en.wikipedia.org/wiki/Sixel

    Sixel encodes images by breaking up the bitmap into a series of 6-pixel high horizontal strips. Each 1-pixel-wide vertical column in a particular strip forms a single sixel. Each sixel's pixels are read as binary and encoded into a single 6-bit number, with "on" pixels encoded as a 1.

  8. Image tracing - Wikipedia

    en.wikipedia.org/wiki/Image_tracing

    Scanned images often have a lot of noise. The bitmap image may need a lot of work to clean it up. Erase stray marks and fill in lines and areas. Corel advice: Put the image on a light table, cover it with vellum (tracing paper), and then manually ink the desired outlines. Then scan the vellum and use an automated raster-to-vector conversion ...

  9. Netpbm - Wikipedia

    en.wikipedia.org/wiki/Netpbm

    This is an example of a color RGB image stored in PPM format. (Not shown are the newline character(s) at the end of each line.) Image (magnified) P3 # "P3" means this is a RGB color image in ASCII # "3 2" is the width and height of the image in pixels # "255" is the maximum value for each color # This, up through the "255" line below are the ...