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  2. Reentrant mutex - Wikipedia

    en.wikipedia.org/wiki/Reentrant_mutex

    The Java language's native synchronization mechanism, monitor, uses recursive locks. Syntactically, a lock is a block of code with the 'synchronized' keyword preceding it and any Object reference in parentheses that will be used as the mutex. Inside the synchronized block, the given object can be used as a condition variable by doing a wait ...

  3. Lock (computer science) - Wikipedia

    en.wikipedia.org/wiki/Lock_(computer_science)

    Careless use of locks can result in deadlock or livelock. A number of strategies can be used to avoid or recover from deadlocks or livelocks, both at design-time and at run-time. (The most common strategy is to standardize the lock acquisition sequences so that combinations of inter-dependent locks are always acquired in a specifically defined ...

  4. Deadlock (computer science) - Wikipedia

    en.wikipedia.org/wiki/Deadlock_(computer_science)

    (B) Deadlock occurs when both processes lock the resource simultaneously. (C) The deadlock can be resolved by breaking the symmetry of the locks. (D) The deadlock can be prevented by breaking the symmetry of the locking mechanism. Deadlock prevention works by preventing one of the four Coffman conditions from occurring.

  5. Deadlock prevention algorithms - Wikipedia

    en.wikipedia.org/wiki/Deadlock_prevention_algorithms

    In computer science, deadlock prevention algorithms are used in concurrent programming when multiple processes must acquire more than one shared resource.If two or more concurrent processes obtain multiple resources indiscriminately, a situation can occur where each process has a resource needed by another process.

  6. Infinite loop - Wikipedia

    en.wikipedia.org/wiki/Infinite_loop

    In computer programming, an infinite loop (or endless loop) [1] [2] is a sequence of instructions that, as written, will continue endlessly, unless an external intervention occurs, such as turning off power via a switch or pulling a plug.

  7. Monitor (synchronization) - Wikipedia

    en.wikipedia.org/wiki/Monitor_(synchronization)

    Theoretically, it works and will not deadlock, but issues arise. It is hard to decide an appropriate amount of waiting time: too small and the thread will hog the CPU, too big and it will be apparently unresponsive. What is needed is a way to signal the thread when the condition P is true (or could be true).

  8. Semaphore (programming) - Wikipedia

    en.wikipedia.org/wiki/Semaphore_(programming)

    Termination deadlock: If a mutex-holding task terminates for any reason, the OS can release the mutex and signal waiting tasks of this condition. Recursion deadlock: a task is allowed to lock a reentrant mutex multiple times as it unlocks it an equal number of times.

  9. Turn restriction routing - Wikipedia

    en.wikipedia.org/wiki/Turn_restriction_routing

    An important aspect to be considered while designing a routing algorithm is avoiding a deadlock. Turn restriction routing [1] is a routing algorithm for mesh-family of topologies which avoids deadlocks by restricting the types of turns that are allowed in the algorithm while determining the route from source node to destination node in a network.