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  2. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  3. Arithmetic underflow - Wikipedia

    en.wikipedia.org/wiki/Arithmetic_underflow

    While the machine epsilon is not to be confused with the underflow level (assuming subnormal numbers), it is closely related. The machine epsilon is dependent on the number of bits which make up the significand, whereas the underflow level depends on the number of digits which make up the exponent field. In most floating-point systems, the ...

  4. Greek letters used in mathematics, science, and engineering

    en.wikipedia.org/wiki/Greek_letters_used_in...

    the chromatic number of a graph in graph theory; the Euler characteristic in algebraic topology; electronegativity in the periodic table; the Fourier transform of a linear response function; a character in mathematics; especially a Dirichlet character in number theory; sometimes the mole fraction; a characteristic or indicator function in ...

  5. Moore–Penrose inverse - Wikipedia

    en.wikipedia.org/wiki/Moore–Penrose_inverse

    For example, in the MATLAB or GNU Octave function pinv, the tolerance is taken to be t = ε⋅max(m, n)⋅max(Σ), where ε is the machine epsilon. The computational cost of this method is dominated by the cost of computing the SVD, which is several times higher than matrix–matrix multiplication, even if a state-of-the art implementation ...

  6. Parker–Sochacki method - Wikipedia

    en.wikipedia.org/wiki/Parker–Sochacki_method

    The end result is a high order piecewise solution to the original ODE problem. The order of the solution desired is an adjustable variable in the program that can change between steps. The order of the solution is only limited by the floating point representation on the machine running the program.

  7. Gauss–Legendre quadrature - Wikipedia

    en.wikipedia.org/wiki/Gauss–Legendre_quadrature

    In 2014, Ignace Bogaert presented explicit asymptotic formulas for the Gauss–Legendre quadrature weights and nodes, which are accurate to within double-precision machine epsilon for any choice of n ≥ 21. [2] This allows for computation of nodes and weights for values of n exceeding one billion. [3]

  8. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    In the IEEE standard the base is binary, i.e. =, and normalization is used.The IEEE standard stores the sign, exponent, and significand in separate fields of a floating point word, each of which has a fixed width (number of bits).

  9. Double-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Double-precision_floating...

    Theoretically, this means that even standard IEEE floating-point data written by one machine might not be readable by another. However, on modern standard computers (i.e., implementing IEEE 754), one may safely assume that the endianness is the same for floating-point numbers as for integers, making the conversion straightforward regardless of ...