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In computing, a system image is a serialized copy of the entire state of a computer system stored in some non-volatile form, such as a binary executable file.. If a system has all its state written to a disk (i.e. on a disk image), then a system image can be produced by copying the disk to a file elsewhere, often with disk cloning applications.
Front and rear views of the TVM MD-3 cathode-ray tube monitor (Enhanced Graphics Adapter era). Note the DE-9 connector, cryptic mode switch, contrast and brightness controls at front, and the V-Size and V-Hold knobs at rear, which allow the control of the scaling and signal to CRT refresh rate synchronization respectively.
On Microsoft Windows operating systems, starting with the Internet Explorer 4 Active Desktop Update for Windows 95 to 98, [1] [2] a thumbnail cache is used to store thumbnail images for Windows Explorer's thumbnail view.
The IBM System/360 (S/360) is a family of mainframe computer systems announced by IBM on April 7, 1964, [1] and delivered between 1965 and 1978. [2] System/360 was the first family of computers designed to cover both commercial and scientific applications and a complete range of applications from small to large.
The 200LX, a popular Palmtop PC from Hewlett-Packard. A Palmtop PC is an obsolete, approximately pocket calculator-sized, battery-powered computer in a horizontal clamshell design with integrated keyboard and display.
The Nimrod, designed by John Makepeace Bennett, built by Raymond Stuart-Williams and exhibited in the 1951 Festival of Britain, is regarded as the first gaming computer.. Bennett did not intend for it to be a real gaming computer, however, as it was supposed to be an exercise in mathematics as well as to prove computers could "carry out very complex practical problems", not purely for enjoyme
The AT is IBM PC compatible, with the most significant difference being a move to the 80286 processor from the 8088 processor of prior models.Like the IBM PC, the AT supported an optional math co-processor chip, the Intel 80287, for faster execution of floating point operations.
In computing, time-sharing is the concurrent sharing of a computing resource among many tasks or users by giving each task or user a small slice of processing time.This quick switch between tasks or users gives the illusion of simultaneous execution.