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According to Lai, "the learning environment is a complex system where the interplay and interactions of many things impact the outcome of learning." [ 217 ] When technology is brought into an educational setting, the pedagogical setting changes in that technology-driven teaching can change the entire meaning of an activity without adequate ...
Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]
Educational Technology & Society is a quarterly peer-reviewed open-access academic journal covering educational technology that was established in 1998. It is published by the National Taiwan Normal University on behalf of the International Forum of Educational Technology & Society.
Serf "began as a self-paced multimedia learning environment that enabled students to navigate a syllabus, access instructional resources, communicate, and submit assignments over the Web," and the Serf feature set was expanded from 1997 to 1999 as described in this article (from College & University Media Review (Fall, 1999), 99–123), which ...
Stanford Mobile Inquiry-based Learning Environment (SMILE) [1] is a mobile learning management software and pedagogical model that introduces an innovative approach to students' education. It is designed to push higher-order learning skills such as applying, analyzing, evaluating, and creating.
Blended learning or hybrid learning, also known as technology-mediated instruction, web-enhanced instruction, or mixed-mode instruction, is an approach to education that combines online educational materials and opportunities for interaction online with physical place-based classroom methods.
Authentic Learning (Scale IV, consisting of 5 items), (e.g. I work on assignments that deal with real-world information). Active Learning (Scale V, consisting of 3 items), (e.g. I explore my own strategies for learning). Student Autonomy (Scale VI, consisting of 5 items), (e.g. I play an important role in my learning.
Interactive learning is a pedagogical approach that incorporates social networking and urban computing into course design. In interactive learning, people collaborate to share information. In interactive learning, people collaborate to share information.