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  2. Shattered Horizon - Wikipedia

    en.wikipedia.org/wiki/Shattered_Horizon

    Shattered Horizon is a first-person shooter where players fight in zero gravity surrounded by the broken remains of Earth's orbital infrastructure and billions of tons of rocky debris thrown into orbit by a huge explosion on the Moon. In Shattered Horizon, players have complete freedom of movement. They can make full use of the space setting ...

  3. List of first-person shooter engines - Wikipedia

    en.wikipedia.org/wiki/List_of_first-person...

    Zero Star Wars: The Clone Wars: 2002 Star Wars: Battlefront (2004), Star Wars: Battlefront II (2005) Unreal Engine 2.5: Tribes Vengeance: 2004 Unreal Tournament 2004 (2004), BioShock (2007), Duke Nukem Forever (2011) CryEngine: Far Cry: 2004 Far Cry Instincts (2005), Far Cry Instincts: Evolution (2006), Far Cry Instincts: Predator (2006), Far ...

  4. Minimal surface - Wikipedia

    en.wikipedia.org/wiki/Minimal_surface

    This property establishes a connection with soap films; a soap film deformed to have a wire frame as boundary will minimize area. Variational definition : A surface M ⊂ R 3 {\displaystyle M\subset \mathbb {R} ^{3}} is minimal if and only if it is a critical point of the area functional for all compactly supported variations .

  5. ZPC - Wikipedia

    en.wikipedia.org/wiki/ZPC

    ZPC (Zero Population Count) is a first-person shooter video game which uses the Marathon 2 engine. [3] It was developed by Zombie LLC, published by GT Interactive and released on December 14, 1996. It was noted for its stylized look adapted from artwork by Aidan Hughes (also credited with the game's concept).

  6. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    FPS 1. An abbreviation for first-person shooter. 2. An abbreviation for frames per second. See frame rate. frag To kill or achieve a kill in a game against a player or non-player opponent. [65] See also gib. frame rate A measure of the rendering speed of a video game's graphics, typically in frames per second (FPS). frame-perfect

  7. First-person shooter engine - Wikipedia

    en.wikipedia.org/wiki/First-person_shooter_engine

    Soon, many benchmark sites began touting 32-bit as a standard. The Unreal Engine, used in a large number of FPS games since its release, was an important milestone at the time. [12] It used the Glide API, specifically developed for 3dfx GPUs, [11] instead of OpenGL.

  8. AOL Mail

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Signed distance function - Wikipedia

    en.wikipedia.org/wiki/Signed_distance_function

    The function has positive values at points x inside Ω, it decreases in value as x approaches the boundary of Ω where the signed distance function is zero, and it takes negative values outside of Ω. [1] However, the alternative convention is also sometimes taken instead (i.e., negative inside Ω and positive outside). [2]