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  2. Classroom management - Wikipedia

    en.wikipedia.org/wiki/Classroom_management

    The Good Behavior Game (GBG) is a "classroom-level approach to behavior management" [26] that was originally used in 1969 by Barrish, Saunders, and Wolf. The Game entails the class earning access to a reward or losing a reward, given that all members of the class engage in some type of behavior (or did not exceed a certain amount of undesired ...

  3. Positive behavior support - Wikipedia

    en.wikipedia.org/wiki/Positive_behavior_support

    Choosing the appropriate behavioral strategies that will be most effective. Through the use of effective behavior management at a school-wide level, PBS programs offer an effective method to reduce school crime and violence. [31] To prevent the most severe forms of problem behaviors, normal social behavior in these programs should be actively ...

  4. Good Behavior Game - Wikipedia

    en.wikipedia.org/wiki/Good_Behavior_Game

    The Good Behavior Game was first used in 1967 in Baldwin City, Kansas by Muriel Saunders, who was then a new teacher in a fourth-grade classroom. Muriel Saunders, Harriet Barrish (a graduate student at the University of Kansas), and the professor and co-founder of applied-behavior analysis, the late Montrose Wolfe , co-created the Good Behavior ...

  5. Positive behavior interventions and supports - Wikipedia

    en.wikipedia.org/wiki/Positive_Behavior...

    Positive behavior interventions and supports (PBIS) is a set of ideas and tools used in schools to improve students' behavior.PBIS uses evidence and data-based programs, practices, and strategies to frame behavioral improvement relating to student growth in academic performance, safety, behavior, and establishing and maintaining positive school culture.

  6. Behavior management - Wikipedia

    en.wikipedia.org/wiki/Behavior_management

    Behavioral management principles have used reinforcement, modeling, and punishment to foster prosocial behavior. This is sometimes referred to as behavioral development, a sub-category of which is behavior analysis of child development. The "token economy" is an example of behavioral management approach that seeks to develop prosocial behavior ...

  7. Positive discipline - Wikipedia

    en.wikipedia.org/wiki/Positive_discipline

    Dreikurs and Adler referred to their approach to teaching and parenting as "democratic". [3] Many other authors have carried on the parenting and classroom work of Alfred Adler. Jane Nelsen wrote and self-published Positive Discipline in 1981. In 1987 Positive Discipline was picked up by Ballantine, now a subsidiary of Random House. The latest ...

  8. Operant conditioning - Wikipedia

    en.wikipedia.org/wiki/Operant_conditioning

    [73] [74] The strategic use of praise is recognized as an evidence-based practice in both classroom management [73] and parenting training interventions, [69] though praise is often subsumed in intervention research into a larger category of positive reinforcement, which includes strategies such as strategic attention and behavioral rewards.

  9. Behavior modification - Wikipedia

    en.wikipedia.org/wiki/Behavior_modification

    Behavior modification was a treatment approach that used respondent and operant conditioning to change behavior. Based on methodological behaviorism, [1] overt behavior was modified with (antecedent) stimulus control and consequences, including positive and negative reinforcement contingencies to increase desirable behavior, as well as positive and negative punishment, and extinction to reduce ...