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StarCraft was released internationally on March 31, 1998, and became the best-selling PC game for that year, selling over 1.5 million copies worldwide. [86] In the United States, it was the best-selling computer game of 1998, with 746,365 units sold. [ 87 ]
A new team, going under the name of Smokin' Guns Productions, released Smokin' Guns 1.0 as a standalone version based on the open-source Quake III engine in January 2009. [64] Spellsworn: Warcraft III: Reign of Chaos: 2018 March 13 Spellsworn is the stand alone version of the map Warlocks. [65] The Red Solstice: Warcraft III: Reign of Chaos
StarCraft: Remastered is a remastered edition of the 1998 real-time strategy video game StarCraft and its expansion Brood War, which was released on August 14, 2017. It retains the gameplay of the original StarCraft , but features ultra-high-definition graphics (ultra HD), re-recorded audio, and Blizzard's modern online feature suite.
StarCraft: Insurrection (also known as Insurrection: Campaigns for StarCraft) is an expansion pack to the StarCraft video game with new campaign missions and multiplayer maps. It was licensed by Blizzard Entertainment to be developed by Canadian studio Aztech New Media and was released on June 10, 1998 for Windows .
The expansion pack introduces new campaigns, map tilesets, music, extra units for each race, and upgrade advancements. The campaigns continue the story from where the original StarCraft ended, [4] with the sequel, StarCraft II: Wings of Liberty, continuing from the conclusion of Brood War. The expansion was released first in the United States ...
StarCraft is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. [1] The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerful and enigmatic Protoss, and the godlike Xel'Naga creator ...
In the same year, Blizzard Entertainment released its best-selling real-time strategy game StarCraft (1998) with a suite of game editing tools called StarEdit. These tools allowed players to design and create custom maps with non-standard rules and gameplay. A modder known as Aeon64 made a custom map named Aeon of Strife (AoS) that
Blizzard followed StarCraft with the real-time strategy game Warcraft III in 2002. As with Warcraft II and StarCraft, Blizzard included a free World Editor in the game that allows players to create custom scenarios or maps for the game, which can be played online with other players through Battle.net.