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  2. List of vehicular combat games - Wikipedia

    en.wikipedia.org/wiki/List_of_vehicular_combat_games

    [citation needed] For most mech games, they are played in either first-person or third-person view style. Other games are based on popular Anime television shows such as the various Gundam series, Robotech, and Evangelion. Also, games with a mech theme are featured in RPG games such as Xenosaga and the Front Mission series.

  3. Car Wars - Wikipedia

    en.wikipedia.org/wiki/Car_Wars

    Typically, a game is over after a few turns, which represents a combat of a few seconds, but because every action in the game must be resolved a typical game takes a few hours to play. While the core of the original Car Wars was a boardgame, the supplements allowed it to be extended into a larger game with light role-playing elements. [3]

  4. Category:Vehicular combat games - Wikipedia

    en.wikipedia.org/.../Category:Vehicular_combat_games

    Pages in category "Vehicular combat games" The following 200 pages are in this category, out of approximately 231 total. This list may not reflect recent changes .

  5. Danger Zone (video game) - Wikipedia

    en.wikipedia.org/wiki/Danger_Zone_(video_game)

    The player takes control of a car situated in virtual crash test facility, where one of about twenty scenarios are available, featuring parked or moving vehicles and other obstacles. The player's goal is to score as many points by driving their car into the scenarios (the "First Impact"), creating chain reactions of collisions.

  6. Speedboat Attack - Wikipedia

    en.wikipedia.org/wiki/Speedboat_Attack

    Therefore, players are encouraged to avoid any damage while maintaining a high pace. Speedboat Attack offers 3 different modes. Time trial mode is a straightforward race against the clock, where the players are able to save and compete against their best times. Arcade mode pits the player against 5 competing boats to see who is the fastest.

  7. BeamNG.drive - Wikipedia

    en.wikipedia.org/wiki/BeamNG.drive

    The game relies heavily on code in Lua and uses packets of local data using the Lua network system while the game is running. The game's engine calculates physics equations and problems in real-time during gameplay. [citation needed] Vehicles in the game consist of a soft-body node-beam structure similar to those in Rigs of Rods.

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    mail.aol.com

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  9. Spy Hunter - Wikipedia

    en.wikipedia.org/wiki/Spy_Hunter

    The object of the game is to drive down roads in the technologically advanced "Interceptor" car and destroy various enemy vehicles with a variety of onboard weapons. Spy Hunter was produced in both sit-down and standard upright versions with the latter being more common. [ 8 ]