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Resident Evil 2 [b] is a 1998 survival horror video game developed and published by Capcom for the PlayStation.The player controls rookie cop Leon S. Kennedy and college student Claire Redfield, who must escape Raccoon City after its citizens are transformed into zombies by a biological weapon two months after the events of the original Resident Evil.
PlayStation 2 Square [28] Gran Turismo 3: A-Spec: 2001 PlayStation 2 Sony Computer Entertainment [28] Resident Evil: 2002 GameCube Capcom [28] Dragon Quest VIII: Journey of the Cursed King: 2004 PlayStation 2 Square Enix [29] Gran Turismo 4: 2004 PlayStation 2 Sony Computer Entertainment [28] Kingdom Hearts II: 2005 PlayStation 2 Square Enix [30]
Resident Evil 2 [a] is a 2019 survival horror game developed and published by Capcom. A remake of the 1998 game Resident Evil 2, it was released for PlayStation 4, Windows, and Xbox One in January 2019 and for Amazon Luna, PlayStation 5, Xbox Series X/S and Nintendo Switch in 2022. Versions for iOS, iPadOS, and macOS were released in December 2024.
Resident Evil Archives is a reference guide of the Resident Evil series written by staff members of Capcom. It was translated into English and published by BradyGames. The guide describes and summarizes all of the key events that occur in Resident Evil Zero, Resident Evil, Resident Evil 2, Resident Evil 3: Nemesis, and Code: Veronica. The main ...
Leon was introduced as one of two playable protagonists, alongside college student Claire Redfield, in Capcom's 1998 survival horror video game Resident Evil 2. [14] [15] Creative director Hideki Kamiya created unique and expanded circumstances for characters such as Leon and Elza Walker, similar to those that distinguished protagonists Jill Valentine and Chris Redfield in the original ...
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Chris is first introduced in Resident Evil as a pointman for the Raccoon City Police Department's S.T.A.R.S. Alpha Team. In the fight against Bio-Organic Weapons (B.O.W), Chris becomes a co-founder of the B.S.A.A, a counter terrorism organization dedicated to fighting the threat of B.O.W's unleashed by criminal or terrorist elements on a global scale.
Resident Evil sold 2.75 million copies within the United States alone, [4] and its success resulted in it becoming a major horror franchise encompassing video games, novelizations, and films. [1] The House of the Dead is also credited with introducing fast running zombies, distinct from Romero's classic slow zombies. [5]