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  2. Commit charge - Wikipedia

    en.wikipedia.org/wiki/Commit_charge

    These do not show how much has actually been written to the pagefile, but only the maximum potential pagefile usage: The amount of pagefile that would be used if all current contents of RAM had to be removed. In Windows 2000 and Windows NT 4.0, these same displays are labeled "Mem usage" but again actually show the commit charge and commit limit.

  3. Memory leak - Wikipedia

    en.wikipedia.org/wiki/Memory_leak

    A memory leak can cause an increase in memory usage and performance run-time, and can negatively impact the user experience. [4] Eventually, in the worst case, too much of the available memory may become allocated and all or part of the system or device stops working correctly, the application fails, or the system slows down vastly due to ...

  4. GPU virtualization - Wikipedia

    en.wikipedia.org/wiki/GPU_virtualization

    This technique achieves 96–100% of native performance [3] and high fidelity, [1] but the acceleration provided by the GPU cannot be shared between multiple virtual machines. As such, it has the lowest consolidation ratio and the highest cost, as each graphics-accelerated virtual machine requires an additional physical GPU.

  5. Static random-access memory - Wikipedia

    en.wikipedia.org/wiki/Static_random-access_memory

    In April 1969, Intel Inc. introduced its first product, Intel 3101, a SRAM memory chip intended to replace bulky magnetic-core memory modules; Its capacity was 64 bits (In the first versions, only 63 bits were usable due to a bug) [7] and was based on bipolar junction transistors. [8] It was designed by using rubylith. [9]

  6. Virtual memory - Wikipedia

    en.wikipedia.org/wiki/Virtual_memory

    Virtual memory combines active RAM and inactive memory on DASD [a] to form a large range of contiguous addresses.. In computing, virtual memory, or virtual storage, [b] is a memory management technique that provides an "idealized abstraction of the storage resources that are actually available on a given machine" [3] which "creates the illusion to users of a very large (main) memory".

  7. Byzantine fault - Wikipedia

    en.wikipedia.org/wiki/Byzantine_fault

    The problem of obtaining Byzantine consensus was conceived and formalized by Robert Shostak, who dubbed it the interactive consistency problem. This work was done in 1978 in the context of the NASA-sponsored SIFT [5] project in the Computer Science Lab at SRI International. SIFT (for Software Implemented Fault Tolerance) was the brainchild of ...

  8. Music Festivals Have A Glaring Woman Problem. Here’s Why.

    data.huffingtonpost.com/music-festivals

    It’s 2011 and I’m on a plane to Miami. I’m ready to soak up some sun and kick back at my sister’s apartment in South Beach. As an afterthought, I’ve agreed to go to one of the largest electronic music festivals in the world, Ultra, for the first time.

  9. Video Coding Engine - Wikipedia

    en.wikipedia.org/wiki/Video_Coding_Engine

    In "hybrid mode" most of the computation is done by the 3D engine of the GPU. Using AMD's Accelerated Parallel Programming SDK and OpenCL developers can create hybrid encoders that pair custom motion estimation, inverse discrete cosine transform and motion compensation with the hardware entropy encoding to achieve faster than real-time encoding.