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  2. Warren Robinett - Wikipedia

    en.wikipedia.org/wiki/Warren_Robinett

    In response to this, Robinett placed a hidden object in the game that would allow the player to reach a hidden screen which displayed the words "Created by Warren Robinett," hence creating one of the earliest known Easter eggs in a video game, and the first to which the name "Easter egg" was applied. [2] [3] Robinett then wrote the BASIC ...

  3. Adventure (1980 video game) - Wikipedia

    en.wikipedia.org/wiki/Adventure_(1980_video_game)

    The Adventure Easter egg: "Created by Warren Robinett" In the Atari Classics 10-in-1 TV Games by Jakks Pacific, the creator's name was removed and replaced with "TEXT?". Generally defined as a "message, trick, or unusual behavior hidden inside a computer program by its creator", the Easter egg concept was popularized by Adventure , influenced ...

  4. List of Atari 2600 games - Wikipedia

    en.wikipedia.org/wiki/List_of_Atari_2600_games

    Warren Robinett: March 1980: Contains first well-known Easter egg, containing the designer's name. Air-Sea Battle: Target Fun: Larry Kaplan: September 1977: One of the nine Atari 2600 launch games. Alpha Beam with Ernie - Michael Callahan (programmer), Preston Stuart (graphics) November 1983: Co-developed by Children's Computer Workshop ...

  5. Easter egg (media) - Wikipedia

    en.wikipedia.org/wiki/Easter_egg_(media)

    An Easter egg is a message, image, or feature hidden in software, a video game, a film, or another—usually electronic—medium. The term used in this manner was coined around 1979 by Steve Wright, the then-Director of Software Development in the Atari Consumer Division, to describe a hidden message in the Atari video game Adventure, in reference to an Easter egg hunt.

  6. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Coincidentally, this lack of credit lead Warren Robinett to create the first Easter egg in a video game. Funding, traditionally provided by game publishers, who may have specific expectations from a game, [19] must be taken into account, as most video games are market-driven — developed to sell for profit. [20]

  7. Don't Get It Scrambled—Here's the Foolproof Way To Boil ...

    www.aol.com/lifestyle/dont-scrambled-heres...

    To boil anywhere from nine to 12 Easter eggs at once, bring the water to a rolling boil, making sure the cover is on the pot and the heat is on its lowest setting. Cook your eggs for 20 minutes.

  8. ‘It makes an enormous difference’: Warren Buffett says this ...

    www.aol.com/finance/makes-enormous-difference...

    Warren Buffett is a philanthropist at heart and has spent decades sharing his advice and educating everyday Americans on how to grow their money. So it goes without saying that this nest-egg ...

  9. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    Atari management did not appreciate the special talent required to design and program a game and treated them like typical software engineers of the period, who were not generally credited for their work or given royalties; this led to Warren Robinett secretly programming his name in one of the earliest Easter eggs into his game Adventure.

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