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  2. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    The problem is a paradox of the veridical type, because the solution is so counterintuitive it can seem absurd but is nevertheless demonstrably true. The Monty Hall problem is mathematically related closely to the earlier three prisoners problem and to the much older Bertrand's box paradox.

  3. Three-valued logic - Wikipedia

    en.wikipedia.org/wiki/Three-valued_logic

    Łukasiewicz initially developed three valued logic for the problem of future contingents to represent the truth value of statements about the undetermined future. [ 9 ] [ 10 ] [ 11 ] Bruno de Finetti used a third value to represent when "a given individual does not know the [correct] response, at least at a given moment."

  4. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    The Bridge design pattern is one of the twenty-three well-known GoF design patterns that describe how to solve recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse.

  5. Majority function - Wikipedia

    en.wikipedia.org/wiki/Majority_function

    The few systems that calculate the majority function on an even number of inputs are often biased towards "0" – they produce "0" when exactly half the inputs are 0 – for example, a 4-input majority gate has a 0 output only when two or more 0's appear at its inputs. [1] In a few systems, the tie can be broken randomly. [2]

  6. Exclusive or - Wikipedia

    en.wikipedia.org/wiki/Exclusive_or

    In logical circuits, a simple adder can be made with an XOR gate to add the numbers, and a series of AND, OR and NOT gates to create the carry output. On some computer architectures, it is more efficient to store a zero in a register by XOR-ing the register with itself (bits XOR-ed with themselves are always zero) than to load and store the ...

  7. Race condition - Wikipedia

    en.wikipedia.org/wiki/Race_condition

    Race condition in a logic circuit. Here, ∆t 1 and ∆t 2 represent the propagation delays of the logic elements. When the input value A changes from low to high, the circuit outputs a short spike of duration (∆t 1 + ∆t 2) − ∆t 2 = ∆t 1.

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  9. Computational complexity theory - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    A function problem is a computational problem where a single output (of a total function) is expected for every input, but the output is more complex than that of a decision problem—that is, the output is not just yes or no. Notable examples include the traveling salesman problem and the integer factorization problem.