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The Battle of Helm's deep is the first of a series of large-scale engagements between the Free People's and the forces under Saruman and Sauron to be represented in-game. This new addition replaces the more traditional endgame content such as raids or instances, and during it one can play solo or in groups of two, three, six, or twelve.
On June 4, 2010, it was announced the game was to add a free-to-play option in the autumn, with an in-game store. Free-to-play was launched in North America on September 10, 2010. After a delay in Europe, free-to-play went live on November 2, 2010. [33] During the following six months the company reported tripled revenues from the title. [34]
A third instalment was planned, but never released. Interplay's games mostly appeared on the PC and Amiga, but later they did a Lord of the Rings game for the SNES, which was different from the PC Version. A Lord of the Rings game for Sega Genesis was planned to be released by Electronic Arts but never released.
In Europe, it was released for Xbox, Windows and Game Boy Advance in November, and for PlayStation 2 in December. The game is an officially licensed adaptation of J. R. R. Tolkien's 1954 novel, The Fellowship of the Ring, the first volume in his The Lord of the Rings.
The game also features a mini-game called "Evil Mode". As the player completes each area in the main game, that area becomes available to play in evil mode. In this mode, the player controls the forces of Sauron and fights against the main game's player characters. Each area features a set number of battles, between which the player cannot save.
IGN ' s Steven Hopper scored the game 7 out of 10, writing "there's something too safe in War in the North. The gameplay doesn't take any real risks, as the combat is fairly simple, the RPG features are par for the course, and the story doesn't make any attempt to stand out in the backdrop of its established universe."
Learn how to download and install or uninstall the Desktop Gold software and if your computer meets the system requirements.
Wizards like Gandalf were immortal Maiar, but took the form of Men.. The Wizards or Istari in J. R. R. Tolkien's fiction were powerful angelic beings, Maiar, who took the physical form and some of the limitations of Men to intervene in the affairs of Middle-earth in the Third Age, after catastrophically violent direct interventions by the Valar, and indeed by the one god Eru Ilúvatar, in the ...