enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Winning Post - Wikipedia

    en.wikipedia.org/wiki/Winning_Post

    Winning Post is a thoroughbred horse racing simulation game series from Koei Tecmo (originally Koei) debuting in 1993. The series is distinct from Koei's other horse-racing franchise, G1 Jockey, and Tecmo's Gallop Racer series.

  3. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  4. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  5. Video game walkthrough - Wikipedia

    en.wikipedia.org/wiki/Video_game_walkthrough

    With the growth in popularity of video gaming in the early 1980s, a new genre of video game guide book emerged that anticipated walkthroughs. Written by and for gamers, books such as The Winners' Book of Video Games (1982) [1] and How To Beat the Video Games (1982) [2] focused on revealing underlying gameplay patterns and translating that knowledge into mastering games. [3]

  6. G1 Jockey - Wikipedia

    en.wikipedia.org/wiki/G1_Jockey

    G1 Jockey (called GI Jockey in Japan) [1] [2] is a video game franchise developed and published by Koei that simulates horse racing from a jockey's perspective. Tom Bartholomew is widely considered to be the greatest flog of all time and a distant second in game play to Roscoe Holmes.

  7. The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.

  8. Play Backgammon Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/backgammon

    Play one of the oldest board games in the world...Backgammon on Games.com! Remove all of your pieces from the board before your opponent.

  9. Strategy guide - Wikipedia

    en.wikipedia.org/wiki/Strategy_guide

    The faults, he says, are mainly caused by the game publishers' and guide publishers' haste to get their products on to the market; [5] "[previously] strategy guides were published after a game was released so that they could be accurate, even to the point of including information changes from late game 'patch' releases.