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Video games set in prehistory, the period of human history between the first known use of stone tools by hominins c. 3.3 million years ago and the beginning of recorded history with the invention of writing systems.
The development of video game consoles primarily follows the history of video gaming in the North American and Japanese markets. Few other markets saw any significant console development on their own, such as in Europe where personal computers tended to be favored alongside imports of video game consoles.
The historical video game belongs to a video game genre in which stories are based upon historical events, environments, or people. Some historical video games are simulators, which attempt an accurate portrayal of a historical event, civilization or biography, to the degree that the available historical research will allow.
Examples of Clovis and other Paleoindian point forms, markers of archaeological cultures in North America. The Solutrean hypothesis on the peopling of the Americas is the claim that the earliest human migration to the Americas began from Europe during the Solutrean Period, with Europeans traveling along pack ice in the Atlantic Ocean.
The Laurentide ice sheet (LIS) was a massive sheet of ice that covered millions of square miles, including most of Canada and a large portion of the Northern United States, multiple times during the Quaternary glaciation epochs, from 2.58 million years ago to the present.
They provide evidence of the most widespread and long-ranging glaciation on Earth." Several glacial periods are evident, interspersed with periods of relatively warm climate, with glaciers reaching sea level in low paleolatitudes. [10] Glaciers extended and contracted in a series of rhythmic pulses, possibly reaching as far as the equator. [11]
The Quaternary glaciation produced more lakes than all other geologic processes combined. The reason is that a continental glacier completely disrupts the preglacial drainage system. The surface over which the glacier moved was scoured and eroded by the ice, leaving many closed, undrained depressions in the bedrock.
The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...