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  2. Visual Studio - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio

    It uses a code-behind model to link with ASP.NET code. From Visual Studio 2008 onwards, the layout engine used by the web designer is shared with the discontinued Expression Web. There is also ASP.NET MVC support for MVC technology as a separate download [31] and ASP.NET Dynamic Data project available from Microsoft. [32] Class designer

  3. Cheating in video games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_video_games

    Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).

  4. Visual3D Game Engine - Wikipedia

    en.wikipedia.org/wiki/Visual3D_Game_Engine

    Following Visual3D predecessor RealmForge Game Engine's success as the first 3D game engine and integrated development toolset for C# and .NET, and it features as the cover story for Software Developer's Journal July 2015 3D Games in .NET issue, Microsoft announced the first public release of its Microsoft XNA Framework and XNA Game Studio products in the August 2006 keynote speech at ...

  5. Visual Studio Code - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio_Code

    Visual Studio Code was first announced on April 29, 2015, by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [13]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.

  6. Cheating in online games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_online_games

    An aimbot or autoaim is a type of computer game bot most commonly used in first-person shooter games to provide varying levels of automated target acquisition and calibration to the player. They are sometimes used along with a triggerbot, which automatically shoots when an opponent appears within the field-of-view or aiming reticule of the player.

  7. Help:VisualEditor - Wikipedia

    en.wikipedia.org/wiki/Help:VisualEditor

    Enabling the visual editor in your preferences. As a prerequisite you'll need a VisualEditor-supported browser; most are. If you are registered on Wikipedia, you can opt to make VisualEditor available for editing as follows: Go to your preferences. Go to the "Editing" tab; In the "Editor" find the checkbox labelled 'Enable the visual editor ...

  8. AI alignment - Wikipedia

    en.wikipedia.org/wiki/AI_alignment

    AI alignment involves ensuring that an AI system's objectives match those of its designers or users, or match widely shared values, objective ethical standards, or the intentions its designers would have if they were more informed and enlightened. [40] AI alignment is an open problem for modern AI systems [41] [42] and is a research field ...

  9. Luminous Engine - Wikipedia

    en.wikipedia.org/wiki/Luminous_Engine

    Square Enix's western subsidiaries shared information about game engine development from their experience developing the CDC and Glacier 2 game engines and shared their source code with the Luminous Studio team. [5] During 2012, one third of the final development team was from western subsidiaries of the company. [6]