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RPGe's translation of Final Fantasy V was one of the early major fan-translated works. Original Japanese is on the left; RPGe's translation is on the right. In video gaming, a fan translation is an unofficial translation of a video game made by fans. The fan translation practice grew with the rise of video game console emulation in the late ...
8-4, Ltd. (Japanese: 有限会社ハチノヨン, Hepburn: Yūgen Gaisha Hachi no Yon) is a Japanese video game localization company based in Shibuya, Tokyo. [1] The company was founded in 2005 by Hiroko Minamoto and former Electronic Gaming Monthly (EGM) editor John Ricciardi.
Since the beginning of video game history, video games have been localized. One of the first widely popular video games, Pac-Man was localized from Japanese. The original transliteration of the Japanese title would be "Puck-Man", but the decision was made to change the name when the game was imported to the United States out of fear that the word 'Puck' would be vandalized into an obscenity.
The Japanese video game developer and publisher Square Enix (formerly two companies called Square and Enix prior to 2003) has been translating its games for North America since the late 1980s, and the PAL region and Asia since the late 1990s. It has not always released all of its games in all major regions, and continues to selectively release ...
The Mother 3 fan translation is a complete English-language localization of the 2006 Japanese video game Mother 3 by members of the EarthBound fan community led by Clyde "Tomato" Mandelin. The original game was released in Japan after a decade of development hell .
Alexander O. Smith is a professional Japanese to English translator and author. While his output covers many areas such as adaptation of Japanese novels, manga, song lyrics, anime scripts, and various academic works, he is best known for his software localizations of Japanese video games including Vagrant Story, Phoenix Wright: Ace Attorney, and Final Fantasy XII.
Takeshi no Chōsenjō (たけしの挑戦状, lit. Takeshi's Letter of Challenge), popularly known as Takeshi's Challenge, [1] is a 1986 Japanese action-adventure video game developed by Nova and published by Taito for the Family Computer (known internationally as the Nintendo Entertainment System).
Kamaitachi no Yoru [a], released in English as Banshee's Last Cry, [1] is a visual novel developed and published by Chunsoft for the Super Famicom in 1994. The game is the second sound novel by Chunsoft and brought a myriad of other companies to develop similar games. The term "sound novel" was a registered trademark, but is regarded as a genre.