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A set of equations describing the trajectories of objects subject to a constant gravitational force under normal Earth-bound conditions.Assuming constant acceleration g due to Earth's gravity, Newton's law of universal gravitation simplifies to F = mg, where F is the force exerted on a mass m by the Earth's gravitational field of strength g.
Firstly, estimating the distance to the target is critical at longer ranges, because the difference in the point of impact between 400 and 500 yd (460 m) is 25–32 in (depending on zero), in other words if the shooter estimates that the target is 400 yd away when it is in fact 500 yd away the shot will impact 25–32 in (635–813 mm) below ...
In mechanics and physics, shock is a sudden acceleration caused, for example, by impact, drop, kick, earthquake, or explosion. Shock is a transient physical excitation. Shock describes matter subject to extreme rates of force with respect to time. Shock is a vector that has units of an acceleration (rate of change of velocity).
The ballistic tables are made up for a factitious projectile being defined as: "a factitious weight and with a specific shape and specific dimensions in a ratio of calibers". This simplifies calculation for the ballistic coefficient of a standard model projectile, which could mathematically move through the standard atmosphere with the same ...
Creeping flow past a falling sphere in a fluid (e.g., a droplet of fog falling through the air): streamlines, drag force F d and force by gravity F g. At terminal (or settling) velocity , the excess force F e due to the difference between the weight and buoyancy of the sphere (both caused by gravity [ 7 ] ) is given by:
In mechanics, an impact is when two bodies collide. During this collision, both bodies decelerate. The deceleration causes a high force or shock, applied over a short time period. A high force, over a short duration, usually causes more damage to both bodies than a lower force applied over a proportionally longer duration.
Spoilers ahead! We've warned you. We mean it. Read no further until you really want some clues or you've completely given up and want the answers ASAP. Get ready for all of today's NYT ...
The COR is a property of a pair of objects in a collision, not a single object. If a given object collides with two different objects, each collision has its own COR. When a single object is described as having a given coefficient of restitution, as if it were an intrinsic property without reference to a second object, some assumptions have been made – for example that the collision is with ...