enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Closest pair of points problem - Wikipedia

    en.wikipedia.org/wiki/Closest_pair_of_points_problem

    The closest pair of points problem or closest pair problem is a problem of computational geometry: given points in metric space, find a pair of points with the smallest distance between them. The closest pair problem for points in the Euclidean plane [ 1 ] was among the first geometric problems that were treated at the origins of the systematic ...

  3. Euclidean distance - Wikipedia

    en.wikipedia.org/wiki/Euclidean_distance

    That is (unlike road distance with one-way streets) the distance between two points does not depend on which of the two points is the start and which is the destination. [11] It is positive, meaning that the distance between every two distinct points is a positive number, while the distance from any point to itself is zero. [11]

  4. Distance from a point to a line - Wikipedia

    en.wikipedia.org/wiki/Distance_from_a_point_to_a...

    The distance (or perpendicular distance) from a point to a line is the shortest distance from a fixed point to any point on a fixed infinite line in Euclidean geometry. It is the length of the line segment which joins the point to the line and is perpendicular to the line. The formula for calculating it can be derived and expressed in several ways.

  5. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    In the Euclidean TSP (see below), the distance between two cities is the Euclidean distance between the corresponding points. In the rectilinear TSP, the distance between two cities is the sum of the absolute values of the differences of their x- and y-coordinates. This metric is often called the Manhattan distance or city-block metric. In the ...

  6. Mean line segment length - Wikipedia

    en.wikipedia.org/wiki/Mean_line_segment_length

    In geometry, the mean line segment length is the average length of a line segment connecting two points chosen uniformly at random in a given shape. In other words, it is the expected Euclidean distance between two random points, where each point in the shape is equally likely to be chosen.

  7. Unit in the last place - Wikipedia

    en.wikipedia.org/wiki/Unit_in_the_last_place

    They were introduced with Java 1.5. The Swift standard library provides access to the next floating-point number in some given direction via the instance properties nextDown and nextUp. It also provides the instance property ulp and the type property ulpOfOne (which corresponds to C macros like FLT_EPSILON [10]) for Swift's floating-point types ...

  8. Distance between two parallel lines - Wikipedia

    en.wikipedia.org/wiki/Distance_between_two...

    the distance between the two lines is the distance between the two intersection points of these lines with the perpendicular line = /. This distance can be found by first solving the linear systems {= + = /, and {= + = /, to get the coordinates of the intersection points. The solutions to the linear systems are the points

  9. Haversine formula - Wikipedia

    en.wikipedia.org/wiki/Haversine_formula

    The haversine formula determines the great-circle distance between two points on a sphere given their longitudes and latitudes.Important in navigation, it is a special case of a more general formula in spherical trigonometry, the law of haversines, that relates the sides and angles of spherical triangles.