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The product of the technology may be a commodity such as polyethylene plastic or a sophisticated product like the integrated circuits used in a smartphone. The development of a competitive product or process can have a major effect on the lifespan of the technology, making it longer. Equally, the loss of intellectual property rights through ...
The Gartner hype cycle is a graphical presentation developed, used and branded by the American research, advisory and information technology firm Gartner to represent the maturity, adoption, and social application of specific technologies.
Product innovation is the creation and subsequent introduction of a good or service that is either new, or an improved version of previous goods or services. This is broader than the normally accepted definition of innovation that includes the invention of new products which, in this context, are still considered innovative.
Technological change (TC) or technological development is the overall process of invention, innovation and diffusion of technology or processes. [1] [2] In essence, technological change covers the invention of technologies (including processes) and their commercialization or release as open source via research and development (producing emerging technologies), the continual improvement of ...
Although the fuzzy front end may not be an expensive part of product development, it can consume 50% of development time (see Chapter 3 of the Smith and Reinertsen reference below), [8] and it is where major commitments are typically made involving time, money, and the product's nature, thus setting the course for the entire project and final ...
Next Generation Product Development: How to Increase Productivity, Cut Costs, and Reduce Cycle Times (McGraw-Hill, 2004), Setting the PACE in Product Development: A Guide to Product And Cycle-time Excellence (by Michael E. McGrath, Butterworth-Heinemann, rev. ed. 1996, ISBN 978-0-7506-9789-7 ),
The idea of eco-innovation is fairly recent. [1] One of the first appearances in the literature was in a 1996 book by Claude Fussler and Peter James. [2] In a subsequent article in 1997, Peter James defined eco-innovation as "new products and processes which provide customer and business value but significantly decrease environmental impacts". [3]
Say that a node v in a graph has d neighbors: then v will adopt product A if a fraction p of its neighbors is greater than or equal to some threshold. For example, if v's threshold is 2/3, and only one of its two neighbors adopts product A, then v will not adopt A. Using this model, we can deterministically model product adoption on sample ...