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  2. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    Noting that any identity matrix is a rotation matrix, and that matrix multiplication is associative, we may summarize all these properties by saying that the n × n rotation matrices form a group, which for n > 2 is non-abelian, called a special orthogonal group, and denoted by SO(n), SO(n,R), SO n, or SO n (R), the group of n × n rotation ...

  3. Euler angles - Wikipedia

    en.wikipedia.org/wiki/Euler_angles

    A yaw will obtain the bearing, a pitch will yield the elevation, and; a roll gives the bank angle. Therefore, in aerospace they are sometimes called yaw, pitch, and roll. Notice that this will not work if the rotations are applied in any other order or if the airplane axes start in any position non-equivalent to the reference frame.

  4. Davenport chained rotations - Wikipedia

    en.wikipedia.org/wiki/Davenport_chained_rotations

    the plane yaw axis is on axis z of the reference frame; The rotations are applied in order yaw, pitch and roll. In these conditions, the Heading (angle on the horizontal plane) will be equal to the yaw applied, and the Elevation will be equal to the pitch. Matrix expressions for the three Tait–Bryan rotations in 3 dimensions are:

  5. Aircraft flight dynamics - Wikipedia

    en.wikipedia.org/wiki/Aircraft_flight_dynamics

    With a symmetrical rocket or missile, the directional stability in yaw is the same as the pitch stability; it resembles the short period pitch oscillation, with yaw plane equivalents to the pitch plane stability derivatives. For this reason, pitch and yaw directional stability are collectively known as the "weathercock" stability of the missile.

  6. Orientation (geometry) - Wikipedia

    en.wikipedia.org/wiki/Orientation_(geometry)

    These are three angles, also known as yaw, pitch and roll, Navigation angles and Cardan angles. Mathematically they constitute a set of six possibilities inside the twelve possible sets of Euler angles, the ordering being the one best used for describing the orientation of a vehicle such as an airplane.

  7. Six degrees of freedom - Wikipedia

    en.wikipedia.org/wiki/Six_degrees_of_freedom

    First-person shooter (FPS) games generally provide five degrees of freedom: forwards/backwards, slide left/right, up/down (jump/crouch/lie), yaw (turn left/right), and pitch (look up/down). If the game allows leaning control, then some consider it a sixth DOF; however, this may not be completely accurate, as a lean is a limited partial rotation.

  8. Conversion between quaternions and Euler angles - Wikipedia

    en.wikipedia.org/wiki/Conversion_between...

    By combining the quaternion representations of the Euler rotations we get for the Body 3-2-1 sequence, where the airplane first does yaw (Body-Z) turn during taxiing onto the runway, then pitches (Body-Y) during take-off, and finally rolls (Body-X) in the air.

  9. Aircraft principal axes - Wikipedia

    en.wikipedia.org/wiki/Aircraft_principal_axes

    Normal axis, or yaw axis — an axis drawn from top to bottom, and perpendicular to the other two axes, parallel to the fuselage or frame station.; Transverse axis, lateral axis, or pitch axis — an axis running from the pilot's left to right in piloted aircraft, and parallel to the wings of a winged aircraft, parallel to the buttock line.