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  2. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    GDDR5X SDRAM on an NVIDIA GeForce GTX 1080 Ti graphics card. Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  3. GPU virtualization - Wikipedia

    en.wikipedia.org/wiki/GPU_virtualization

    For certain GPU models, Nvidia and AMD video card drivers attempt to detect the GPU is being accessed by a virtual machine and disable some or all GPU features. [35] NVIDIA has recently changed virtualization rules for consumer GPUs by disabling the check in GeForce Game Ready driver 465.xx and later. [36]

  4. Hopper (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Hopper_(microarchitecture)

    The Nvidia Hopper H100 GPU is implemented using the TSMC N4 process with 80 billion transistors. It consists of up to 144 streaming multiprocessors. [1] Due to the increased memory bandwidth provided by the SXM5 socket, the Nvidia Hopper H100 offers better performance when used in an SXM5 configuration than in the typical PCIe socket.

  5. Maxwell (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Maxwell_(microarchitecture)

    Nvidia's video encoder, NVENC, was upgraded to be 1.5 to 2 times faster than on Kepler-based GPUs, meaning it can encode video at six to eight times playback speed. [2] Nvidia also claims an eight to ten times performance increase in PureVideo Feature Set E video decoding due to the video decoder cache, paired with increases in memory efficiency.

  6. Ada Lovelace (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Ada_Lovelace_(micro...

    The last enabled AD102 Lovelace die features 96 MB of L2 cache, a 16x increase from the 6 MB in the Ampere-based GA102 die. [15] The GPU having quick access to a high amount of L2 cache benefits complex operations like ray tracing compared to the GPU seeking data from the GDDR video memory which is slower.

  7. Blackwell (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Blackwell_(microarchitecture)

    Blackwell is a graphics processing unit (GPU) microarchitecture developed by Nvidia as the successor to the Hopper and Ada Lovelace microarchitectures.. Named after statistician and mathematician David Blackwell, the name of the Blackwell architecture was leaked in 2022 with the B40 and B100 accelerators being confirmed in October 2023 with an official Nvidia roadmap shown during an investors ...

  8. GPU switching - Wikipedia

    en.wikipedia.org/wiki/GPU_switching

    Nvidia Optimus™ is a computer GPU switching technology created by Nvidia that can dynamically and seamlessly switch between two graphic cards based on running programs.

  9. Graphics processing unit - Wikipedia

    en.wikipedia.org/wiki/Graphics_processing_unit

    The Kepler line of graphics cards by Nvidia were released in 2012 and were used in the Nvidia's 600 and 700 series cards. A feature in this GPU microarchitecture included GPU boost, a technology that adjusts the clock-speed of a video card to increase or decrease it according to its power draw. [42]