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  2. Acceleration onset cueing - Wikipedia

    en.wikipedia.org/wiki/Acceleration_onset_cueing

    Acceleration onset cueing is a term for the cueing principle used by a simulator motion platform. Motion platforms used in "Level D" full flight simulators (FFS) and equivalent military simulators have six jacks that can move the replica cockpit that is mounted on the platform in any of the six degrees of freedom (6 DOF) that can be experienced ...

  3. Stewart platform - Wikipedia

    en.wikipedia.org/wiki/Stewart_platform

    It is sometimes called a six-axis platform or 6-DoF platform because of its possible motions and, because the motions are produced by a combination of movements of multiple actuators, it may be referred to as a synergistic motion platform, due to the synergy (mutual interaction) between the way that the actuators are programmed.

  4. Motion simulator - Wikipedia

    en.wikipedia.org/wiki/Motion_simulator

    A motion platform base for a simulator giving all six degrees of freedom to a simulator mounted on the base plate, using six jacks, generally known as a hexapod. A motion simulator or motion platform is a mechanism that creates the feelings of being in a real motion environment. [1]

  5. InvenSense® Unveils World's Lowest Profile 6-Axis ... - AOL

    www.aol.com/news/2013-05-02-invensense-unveils...

    InvenSense ® Unveils World's Lowest Profile 6-Axis MotionTracking Device. MPU-6521 Integrated Gyroscope and Accelerometer in a 3x3x0.8mm Package. SUNNYVALE, Calif.--(BUSINESS WIRE)-- InvenSense ...

  6. Parallel manipulator - Wikipedia

    en.wikipedia.org/wiki/Parallel_manipulator

    A manipulator can move an object with up to 6 degrees of freedom (DoF), determined by 3 translation 3T and 3 rotation 3R coordinates for full 3T3R mobility. However, when a manipulation task requires less than 6 DoF, the use of lower mobility manipulators, with fewer than 6 DoF, may bring advantages in terms of simpler architecture, easier control, faster motion and lower cost. [2]

  7. Six degrees of freedom - Wikipedia

    en.wikipedia.org/wiki/Six_degrees_of_freedom

    First-person shooter (FPS) games generally provide five degrees of freedom: forwards/backwards, slide left/right, up/down (jump/crouch/lie), yaw (turn left/right), and pitch (look up/down). If the game allows leaning control, then some consider it a sixth DOF; however, this may not be completely accurate, as a lean is a limited partial rotation.

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