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C++ run-time type information (RTTI) and C++-style exception handling are only supported in host code, not in device code. In single-precision on first generation CUDA compute capability 1.x devices, denormal numbers are unsupported and are instead flushed to zero, and the precision of both the division and square root operations are slightly ...
The C++ standard library provides several levels of exception safety (in decreasing order of safety): [8]. No-throw guarantee, also known as failure transparency: Operations are guaranteed to succeed and satisfy all requirements even in exceptional situations.
The implementation of exception handling in programming languages typically involves a fair amount of support from both a code generator and the runtime system accompanying a compiler. (It was the addition of exception handling to C++ that ended the useful lifetime of the original C++ compiler, Cfront. [18]) Two schemes are most common.
Common exceptions include an invalid argument (e.g. value is outside of the domain of a function), [5] an unavailable resource (like a missing file, [6] a network drive error, [7] or out-of-memory errors [8]), or that the routine has detected a normal condition that requires special handling, e.g., attention, end of file. [9]
C does not provide direct support to exception handling: it is the programmer's responsibility to prevent errors in the first place and test return values from the functions. In any case, a possible way to implement exception handling in standard C is to use setjmp/longjmp functions:
For example, the Rust programming language implements a borrow checker to ensure memory safety, [12] while C and C++ provide no memory safety guarantees. The substantial amount of software written in C and C++ has motivated the development of external static analysis tools like Coverity, which offers static memory analysis for C. [13]
The threads in the same thread block run on the same stream processor. [1] Threads in the same block can communicate with each other via shared memory, barrier synchronization or other synchronization primitives such as atomic operations. Multiple blocks are combined to form a grid. All the blocks in the same grid contain the same number of ...
Zero-copy programming techniques can be used when exchanging data within a user space process (i.e. between two or more threads, etc.) and/or between two or more processes (see also producer–consumer problem) and/or when data has to be accessed / copied / moved inside kernel space or between a user space process and kernel space portions of operating systems (OS).