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A "shoot 'em up", also known as a "shmup" [1] [2] or "STG" (the common Japanese abbreviation for "shooting games"), [3] is a game in which the protagonist combats a large number of enemies by shooting at them while dodging their fire. The controlling player must rely primarily on reaction times to succeed.
The game featured multiple modes: "normal", "Psy", "Ika" and "GW"; the latter three inspired by Psyvariar, Ikaruga and Giga Wing, respectively. The game was ported to the iPhone and iPod Touch by developer Lahzrog Games and released as a free download on iTunes. [7] [18] GamesRadar described the game as "great" and "full of win". [11]
Fight'N Rage - Seba Games Dev; Final Fight series - Capcom Final Fight. Mighty Final Fight - Capcom; Final Fight 2 / Fainaru Faito 2; Final Fight 3 / Final Fight Tough / Fainaru Faito Tafu; Final Vendetta - Bitmap Bureau; Franko series - Blue Sunset Games Franko: The Crazy Revenge - World Software; Skinny & Franko: Fists of Violence - Blue ...
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Cartoon Network: Battle Crashers is a side-scrolling beat 'em up video game based on multiple Cartoon Network series developed by French studio Magic Pockets and published by GameMill Entertainment in the North American release and Maximum Games in the European release.
Spine is an action-adventure beat 'em up game set in a dystopian cyberpunk world. [3] Players take on the role of the female protagonist, Redline, a rebellious graffiti artist who acquires gun fu skills after receiving the titular spinal implant, which serves as her sentient AI companion and gives her new combat abilities throughout the game. [4]
Shoot 'em up is a genre of computer games in which the main gameplay focus is on shooting, such that other aspects of the game are often simplified to facilitate this. Contents Top
A beat 'em up (also known as brawler and, in some markets, beat 'em all [1]) is a video game genre featuring hand-to-hand combat against a large number of opponents. . Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, while a number of modern games feature more open three-dimensional (3D) environments with yet larger numbers