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Castlevania II: Simon's Quest [a] is a 1987 action role-playing game developed and published by Konami. [4] It was originally released in Japan in 1987 for the Famicom Disk System, and in North America in 1988 for the Nintendo Entertainment System. It is the second Castlevania game released for the NES, following the original Castlevania (1986).
NES Game Atlas. Castlevania; Castlevania II: Simon's Quest; Castlevania III: Dracula's Curse; ... Guides often feature extensive picture-by-picture walkthroughs, maps ...
Castlevania (/ ˌ k æ s əl ˈ v eɪ n i ə /), known in Japan as Akumajō Dracula, [a] [2] is a gothic horror action-adventure video game series and media franchise created by Konami.The series is largely set in the castle of Count Dracula, the arch-enemy of the Belmont clan of vampire hunters.
Castlevania, known in Japan as Akumajō Dracula, [a] [6] is a 1986 action-platform game developed and published by Konami.It was originally released in Japan for the Famicom Disk System in September 1986, [7] before being ported to cartridge format and released in North America for the Nintendo Entertainment System (NES) in 1987 and in Europe in 1988.
The compilation includes the NES versions of Castlevania, Castlevania II: Simon's Quest, and Castlevania III: Dracula's Curse along with Contra and Super C; Jackal is also on the CD. It was released digitally on GOG.com in September 2020. [104]
File:Castlevania - Circle of the Moon - Gameplay.png File:Castlevania - Lament of Innocense (Gamecover).jpg File:Castlevania - The Adventure ReBirth Coverart.png
Released in 1987 as a cartridge for the NES as Castlevania and then rereleased on a cartridge for the Famicom in 1993. Akū Senki Raijin: Microcabin: Square: July 12, 1988: Disk Writer exclusive. All Night Nippon Super Mario Bros. Nintendo R&D4: Fuji TV: December 20, 1986: Contest prize from the Japanese radio program All Night Nippon. All 1 ...
Metroidvania [a] is a sub-genre of action-adventure games and/or platformers focused on guided non-linearity and utility-gated exploration and progression. The term is a partial blend of the names of the video game series Metroid and Castlevania, based on the template from Metroid (1986), Castlevania II (1987), Super Metroid (1994), and Castlevania: Symphony of the Night (1997).