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In computer science and information theory, a Huffman code is a particular type of optimal prefix code that is commonly used for lossless data compression.The process of finding or using such a code is Huffman coding, an algorithm developed by David A. Huffman while he was a Sc.D. student at MIT, and published in the 1952 paper "A Method for the Construction of Minimum-Redundancy Codes".
The optimal length-limited Huffman code will encode symbol i with a bit string of length h i. The canonical Huffman code can easily be constructed by a simple bottom-up greedy method, given that the h i are known, and this can be the basis for fast data compression. [2]
Huffman threaded code consists of lists of tokens stored as Huffman codes. A Huffman code is a variable-length string of bits that identifies a unique token. A Huffman-threaded interpreter locates subroutines using an index table or a tree of pointers that can be navigated by the Huffman code. Huffman-threaded code is one of the most compact ...
Here the letter A has been assigned 2 bits, B has 1 bit, and C and D both have 3 bits. To make the code a canonical Huffman code, the codes are renumbered. The bit lengths stay the same with the code book being sorted first by codeword length and secondly by alphabetical value of the letter: B = 0 A = 11 C = 101 D = 100
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Instructions to generate the necessary Huffman tree immediately follow the block header. The static Huffman option is used for short messages, where the fixed saving gained by omitting the tree outweighs the percentage compression loss due to using a non-optimal (thus, not technically Huffman) code. Compression is achieved through two steps:
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Adaptive Huffman coding (also called Dynamic Huffman coding) is an adaptive coding technique based on Huffman coding. It permits building the code as the symbols are being transmitted, having no initial knowledge of source distribution, that allows one-pass encoding and adaptation to changing conditions in data.