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  2. Castlevania: Symphony of the Night - Wikipedia

    en.wikipedia.org/wiki/Castlevania:_Symphony_of...

    Castlevania: Symphony of the Night [a] is a 1997 action role-playing game developed and published by Konami for the PlayStation and Sega Saturn. [3] It was directed and produced by Toru Hagihara, with Koji Igarashi acting as assistant director. It is a direct sequel to Castlevania: Rondo of Blood, taking place four years later.

  3. Konami Code - Wikipedia

    en.wikipedia.org/wiki/Konami_Code

    Bloodstained: Ritual of the Night This spiritual sequel to Castlevania developed by Koji Igarashi lets players enter a "1986 Mode", which makes the game's controls more similar to the more-difficult Castlevania series, by entering the Konami Code at a menu screen. [27] Ultrakill Unlocks a cheat menu, with cheats bound to keyboard commands. [28]

  4. Castlevania: Order of Ecclesia - Wikipedia

    en.wikipedia.org/wiki/Castlevania:_Order_of_Ecclesia

    Castlevania: Order of Ecclesia received "favorable" reviews according to video game review aggregator Metacritic. Shane Bettenhausen called it a cross between Symphony of the Night and Simon's Quest, noting that the high difficulty level was balanced by the role-playing elements. Bettenhausen also commented about the quality of the game ...

  5. Koji Igarashi - Wikipedia

    en.wikipedia.org/wiki/Koji_Igarashi

    From there, he was the producer and writer for Castlevania: Harmony of Dissonance, the second Castlevania title for the Game Boy Advance. The goal was to attempt to create a game similar to Symphony of the Night. [14] This included bringing back artist Ayami Kojima as character designer, who had previously worked on Symphony of the Night. [15]

  6. Castlevania: Harmony of Dissonance - Wikipedia

    en.wikipedia.org/wiki/Castlevania:_Harmony_of...

    GameSpot commended it as "not just a fine Castlevania game—it's also one of the better Game Boy Advance games to come around in a while". [6] GameSpy stated: "Despite its unevenness, Castlevania: Harmony of Dissonance is a quality adventure that represents the best attempt yet made at miniaturizing the brilliance of Symphony of the Night."

  7. Metroidvania - Wikipedia

    en.wikipedia.org/wiki/Metroidvania

    Metroidvania [a] is a sub-genre of action-adventure games and/or platformers focused on guided non-linearity and utility-gated exploration and progression. The term is a partial blend of the names of the video game series Metroid and Castlevania, based on the template from Metroid (1986), Castlevania II (1987), Super Metroid (1994), and Castlevania: Symphony of the Night (1997).

  8. Dracula's Castle ( Castlevania: Symphony of the Night )

    en.wikipedia.org/wiki/Dracula's_Castle...

    Dracula's Castle is the main setting of the video game Castlevania: Symphony of the Night (1997), which was designed by Koji Igarashi.Players control the protagonist Alucard as they explore the castle, which was based on the traditional depiction of Castle Dracula from the horror novel by Bram Stoker and related media, and is one of numerous incarnations in the Castlevania series.

  9. List of Castlevania characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Castlevania_characters

    Hero of the Castlevania: Dracula X games and a major character in Castlevania: Symphony of the Night, Richter had to battle legions of Dracula's monsters to save his love interest Annette. In Symphony of the Night, Richter mysteriously disappears upon investigating Dracula's recently reconstructed castle. It is later revealed that he was ...