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Argentine musician Gustavo Santaolalla composed the score for The Last of Us. The music for the 2013 action-adventure survival horror video game The Last of Us, developed by Naughty Dog and published by Sony Computer Entertainment, was composed by Argentine musician Gustavo Santaolalla. Supplementary music for the game's downloadable content The Last of Us: Left Behind was composed by ...
A single featuring two songs from the game was released as a seven-inch vinyl record with the Ellie Edition of The Last of Us Part II on June 19, 2020. The songs, composed and performed by Santaolalla, were later released in the Original Soundtrack under different titles. The Ellie Edition was exclusive for sale in the United States. [12] [13]
The Last of Us is a 2013 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. Players control Joel, a smuggler tasked with escorting a teenage girl, Ellie, across a post-apocalyptic United States. The Last of Us is played from a third-person perspective.
The Last of Us: Season 1 (Soundtrack from the HBO Original Series) comprises the score created for the television series The Last of Us, including several adapted from the video game series. [3] Milan Records published the 66-track soundtrack album released digitally on February 27, 2023, [20] [21] after the seventh episode of the series. [22]
The 80s song, played at the end of 'The Last of Us' Episode 1 on the radio, signals trouble to come for both Joel and Ellie.
[1]: 28:11 Joel's final glance at Ellie in the final scene was an unscripted addition by Pascal; Druckmann felt it demonstrated Joel's frustration with Ellie, a feeling she returned. Mazin considered ending the episode with Ellie following Joel but Druckmann insisted the ending remain unresolved.
In the episode, Ellie (Bella Ramsey) searches for supplies to save Joel. A flashback follows Ellie as she spends time with her best friend Riley Abel in Boston. The episode is adapted from The Last of Us: Left Behind (2014), an expansion pack to the video game on which the series is based. Johnson, who played the game after being assigned to ...
Mazin and co-creator Neil Druckmann, who wrote and co-directed the video game on which the series is based, wanted the beginning of "Kin" to provide levity after the traumatic ending of the previous episode, as well as demonstrate the development in Joel and Ellie's relationship. [1]: 5:25 Joel's mention of feeling as though he has lost ...