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[1]: 11:14 Mazin enjoyed the use of Ellie's joke book in the game and felt its inclusion in the series allowed effective development between her and Joel. [10] Mazin found Joel's decision to allow Ellie to use a gun demonstrated his trust in her, and considered it "the most father-daughter moment they've had". [1]: 26:03
Argentine musician Gustavo Santaolalla composed the score for The Last of Us. The music for the 2013 action-adventure survival horror video game The Last of Us, developed by Naughty Dog and published by Sony Computer Entertainment, was composed by Argentine musician Gustavo Santaolalla. Supplementary music for the game's downloadable content The Last of Us: Left Behind was composed by ...
Joel and Ellie build a life in Jackson with Tommy. In the prologue of The Last of Us Part II, Joel confesses his guilt to Tommy over lying to Ellie. Flashbacks in the game show Joel taking Ellie on a birthday trip to a museum, and later finally admitting the truth to her after she travels back to the hospital to find out for herself.
The 80s song, played at the end of 'The Last of Us' Episode 1 on the radio, signals trouble to come for both Joel and Ellie.
The Last of Us is a 2013 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. Players control Joel, a smuggler tasked with escorting a teenage girl, Ellie, across a post-apocalyptic United States. The Last of Us is played from a third-person perspective.
The Last of Us: Season 1 (Soundtrack from the HBO Original Series) comprises the score created for the television series The Last of Us, including several adapted from the video game series. [3] Milan Records published the 66-track soundtrack album released digitally on February 27, 2023, [20] [21] after the seventh episode of the series. [22]
A four-issue comic book miniseries, The Last of Us: American Dreams, was published by Dark Horse Comics from April to July 2013. Written by the game's creative director Neil Druckmann and illustrated by Faith Erin Hicks, the comics serve as a prequel to the game, chronicling the journey of a younger Ellie and Riley. [18]
The concept for Ellie began with an unused idea for Uncharted 2: Among Thieves (2009). Neil Druckmann and Bruce Straley, directors of The Last of Us (2013), conceived a sequence with a mute female character who would accompany Uncharted protagonist Nathan Drake; Druckmann felt this would create a "beautiful" relationship through gameplay alone. [12]
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related to: the last of us 1 ellie and joel song book