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  2. Japanese input method - Wikipedia

    en.wikipedia.org/wiki/Japanese_input_method

    Flick input is a Japanese input method used on smartphones. The key layout is the same as the Keitai input, but rather than pressing a key repeatedly, the user can swipe from the key in a certain direction to produce the desired character. [4] Japanese smartphone IMEs such as Google Japanese Input, POBox and S-Shoin all support flick input.

  3. Text Services Framework - Wikipedia

    en.wikipedia.org/wiki/Text_Services_Framework

    This input architecture enables the buffered and accumulating text stream to change dynamically, thereby enabling more efficient keyboard input and text editing. [3] TSF is device-independent and enables text services for multiple input devices including keyboard, electronic pen or stylus, and microphone. [3]

  4. Input method - Wikipedia

    en.wikipedia.org/wiki/Input_method

    While the term input method editor was originally used for Microsoft Windows, its use has now gained acceptance in other operating systems [citation needed], especially when it is important to distinguish between the computer interface and implementation of input methods, or among the input methods themselves, the editing functionality of the program or operating system component providing the ...

  5. Control Panel (Windows) - Wikipedia

    en.wikipedia.org/wiki/Control_Panel_(Windows)

    Change the speaker volume and type and specify whether to show the volume icon in the notification area. Change the sounds played for the system or specific programs when a certain event occurs, i.e. Windows Startup or Critical Stop. Change default devices for music playback, recording, voice recognition, MIDI etc.

  6. DirectInput - Wikipedia

    en.wikipedia.org/wiki/DirectInput

    In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.

  7. Virtual keyboard - Wikipedia

    en.wikipedia.org/wiki/Virtual_keyboard

    Virtual keyboards are commonly used as an on-screen input method in devices with no physical keyboard where there is no room for one, such as a pocket computer, personal digital assistant (PDA), tablet computer, or touchscreen-equipped mobile phone. Text is commonly inputted either by tapping a virtual keyboard or finger-tracing. [10]

  8. Windows Console - Wikipedia

    en.wikipedia.org/wiki/Windows_Console

    Windows Console is the infrastructure for console applications in Microsoft Windows.An instance of a Windows Console has a screen buffer and an input buffer.It allows console apps to run inside a window or in hardware text mode (so as to occupy the entire screen).

  9. Language input keys - Wikipedia

    en.wikipedia.org/wiki/Language_input_keys

    Language input keys, which are usually found on Japanese and Korean keyboards, are keys designed to translate letters using an input method editor (IME). On non-Japanese or Korean keyboard layouts using an IME, these functions can usually be reproduced via hotkeys , though not always directly corresponding to the behavior of these keys.