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Sandboxie is an open-source OS-level virtualization solution for Microsoft Windows. [ 10 ] [ 11 ] [ 12 ] It is a sandboxing solution that creates an isolated operating environment in which applications can run without permanently modifying the local system.
Source code for the Adobe AIR (Microsoft Windows/Mac OS X) and Flixel versions was released on 27 July 2012 on GitHub under the MIT License, the assets were included but were not free. [134] The entire source code repository for the Ouya version was released on 4 February 2021 under the GPL-3.0-only license.
The term sandbox is commonly used for the development of web services to refer to a mirrored production environment for use by external developers. Typically, a third-party developer will develop and create an application that will use a web service from the sandbox, which is used to allow a third-party team to validate their code before migrating it to the production environment.
In December 2013, Invincea acquired Sandboxie for an undisclosed amount. Sandboxie was a pioneer in the Windows Containment and sandboxing market, also called “container” technology, and the acquisition was made to consolidate Sandboxie and Invincea's own container solution. [9] In May 2016, Invincea launched X by Invincea. [10]
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GitHub (/ ˈ ɡ ɪ t h ʌ b /) is a proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and Github itself provides access control, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. [6]
Native Client was an open-source project developed by Google. [12] Games such as Quake, [13] XaoS, Battle for Wesnoth, [14] Doom, [15] Lara Croft and the Guardian of Light, [16] From Dust, [17] and MAME, as well as the sound processing system Csound, have been ported to Native Client.