Search results
Results from the WOW.Com Content Network
In computer science, linear search or sequential search is a method for finding an element within a list. It sequentially checks each element of the list until a match is found or the whole list has been searched. [1] A linear search runs in linear time in the worst case, and makes at most n comparisons, where n is the length of
The aim of a self-organizing list is to improve efficiency of linear search by moving more frequently accessed items towards the head of the list. A self-organizing list achieves near constant time for element access in the best case. A self-organizing list uses a reorganizing algorithm to adapt to various query distributions at runtime.
Example comparing two search algorithms. To look for "Morin, Arthur" in some ficitious participant list, linear search needs 28 checks, while binary search needs 5. Svg version: File:Binary search vs Linear search example svg.svg.
Specific applications of search algorithms include: Problems in combinatorial optimization, such as: . The vehicle routing problem, a form of shortest path problem; The knapsack problem: Given a set of items, each with a weight and a value, determine the number of each item to include in a collection so that the total weight is less than or equal to a given limit and the total value is as ...
To find the exact position of the search key in the list a linear search is performed on the sublist L [(k-1)m, km]. The optimal value of m is √ n, where n is the length of the list L. Because both steps of the algorithm look at, at most, √ n items the algorithm runs in O(√ n) time. This is better than a linear search, but worse than a ...
An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.
The linear search problem was solved by Anatole Beck and Donald J. Newman (1970) as a two-person zero-sum game. Their minimax trajectory is to double the distance on each step and the optimal strategy is a mixture of trajectories that increase the distance by some fixed constant. [ 8 ]
Interpolation search resembles the method by which people search a telephone directory for a name (the key value by which the book's entries are ordered): in each step the algorithm calculates where in the remaining search space the sought item might be, based on the key values at the bounds of the search space and the value of the sought key ...