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Branch prediction attempts to guess whether a conditional jump will be taken or not. Branch target prediction attempts to guess the target of a taken conditional or unconditional jump before it is computed by decoding and executing the instruction itself. Branch prediction and branch target prediction are often combined into the same circuitry.
The machine code for the above example using predication might look something like this: [1] ( condition ) do_something ( not condition ) do_something_else Besides eliminating branches, less code is needed in total, provided the architecture provides predicated instructions.
As predicted branches happen every 10 instructions or so, this can force a substantial drop in fetch bandwidth. Some machines with longer instruction cache latencies would have an even larger loss. To ameliorate the loss, some machines implement branch target prediction: given the address of a branch, they predict the target of that branch.
Historically, branch prediction took statistics, and used the result to optimize code. A programmer would compile a test version of a program, and run it with test data. The test code counted how the branches were actually taken. The statistics from the test code were then used by the compiler to optimize the branches of released code.
An indirect branch (also known as a computed jump, indirect jump and register-indirect jump) is a type of program control instruction present in some machine language instruction sets. Rather than specifying the address of the next instruction to execute , as in a direct branch , the argument specifies where the address is located.
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In computer architecture, a delay slot is an instruction slot being executed without the effects of a preceding instruction. [1] The most common form is a single arbitrary instruction located immediately after a branch instruction on a RISC or DSP architecture; this instruction will execute even if the preceding branch is taken.
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