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  2. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    The minimum size for char is 8 bits, the minimum size for short and int is 16 bits, for long it is 32 bits and long long must contain at least 64 bits. The type int should be the integer type that the target processor is most efficiently working with.

  3. printf - Wikipedia

    en.wikipedia.org/wiki/Printf

    The call printf ("%3d", 1234); outputs 1234 which is 4 characters long since that is the minimum width for that value even though the width specified is 3. If the width field is omitted, the output is the minimum number of characters for the value. If the field is specified as *, then the width value is read from the list of values in the call ...

  4. Wikipedia:WikiProject C/stdio.h/printf - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:WikiProject_C/...

    For example, an integer can be printed using the "%d" formatting code, e.g.: printf("%d", 42); This formats the integer "42" as text and prints it to the standard output. printf is typically the first function any C programmer encounters, because it is the only function which appears in the standard Hello world program:

  5. List of CIL instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_CIL_instructions

    Multiply signed integer values. Signed result shall fit in same size. Base instruction 0xD9 mul.ovf.un: Multiply unsigned integer values. Unsigned result shall fit in same size. Base instruction 0x65 neg: Negate value. Base instruction 0x8D newarr <etype> Create a new array with elements of type etype. Object model instruction 0x73 newobj <ctor>

  6. Signedness - Wikipedia

    en.wikipedia.org/wiki/Signedness

    For Integers, the unsigned modifier defines the type to be unsigned. The default integer signedness outside bit-fields is signed, but can be set explicitly with signed modifier. By contrast, the C standard declares signed char, unsigned char, and char, to be three distinct types, but specifies that all three must have the same size and alignment.

  7. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  8. Property list - Wikipedia

    en.wikipedia.org/wiki/Property_list

    Strings are represented in C literal style: "This is a plist string\n"; simpler, unquoted strings are allowed as long as they consist of alphanumericals and one of _$+/:.-. Binary data are represented as: < [hexadecimal codes in ASCII] >. Spaces and comments between paired hex-codes are ignored. Arrays are represented as: ( "1", "2", "3 ...

  9. Comparison of Pascal and C - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Pascal_and_C

    C accommodates different sizes and signed and unsigned modes for integers by using modifiers such as long, short, signed, unsigned, etc. The exact meaning of the resulting integer type is machine-dependent, what can be guaranteed is that long int is no shorter than int and int is no shorter than short int.

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