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Conker's Bad Fur Day is a 2001 platform game produced by Rare for the Nintendo 64. The game follows Conker , a greedy, hard-drinking red squirrel who must return home to his girlfriend, Berri after binge drinking .
Conker's Bad Fur Day: Rare: Rare NA THQ PAL: 2001-03-05 NA: Unreleased March 5, 2001: April 13, 2001 EU May 25, 2001 AUS: Cruis'n Exotica: Gratuitous Games Midway: 2000-10-17 NA: Unreleased October 17, 2000: Unreleased Cruis'n USA: Williams: Nintendo: 1996-12-02 NA: Unreleased December 2, 1996: February 1998: Cruis'n World: Eurocom: Nintendo ...
A graphically improved but censored version of Conker's Bad Fur Day, along with new multiplayer modes, was released as Conker: Live & Reloaded on June 21, 2005 in North America for the original Xbox. The uncensored Conker's Bad Fur Day was released on Rare Replay and Live & Reloaded has been made backward compatible with the Xbox One and the ...
Download as PDF; Printable version; ... Conker's Bad Fur Day; Conker's Big Reunion; Conker's Pocket Tales This page was ...
Conker's Bad Fur Day is arguably the pinnacle of its generation combining multicolored real-time lighting that illuminates each area to real-time shadowing, and detailed texturing replete with a full in-game facial animation system. The Nintendo 64 is capable of executing many more advanced and complex rendering techniques than its competitors.
Robin Beanland is a British composer of video game music, composing music for numerous Rare titles, such as the Killer Instinct franchise, Conker's Bad Fur Day (which he also co-wrote the screenplay with Chris Seavor), and many others. Prior to joining Rare, Beanland composed music for TV and films.
Created Date: 8/30/2012 4:52:52 PM
Work on a two-part sequel to the Nintendo 64 game began in 2006. A team led by Chris Seavor, who had directed Conker's Bad Fur Day, was in charge of the project. [19] In contrast to Perfect Dark Zero ' s mythical themes, the sequel would feature a more serious and science fiction tone.