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  2. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...

  3. typeof - Wikipedia

    en.wikipedia.org/wiki/Typeof

    In other languages, such as C# [2] or D [3] and, to some degree, in C (as part of nonstandard extensions and proposed standard revisions), [4] [5] the typeof operator returns the static type of the operand. That is, it evaluates to the declared type at that instant in the program, irrespective of its original form.

  4. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    In JavaScript, there are 7 primitive data types: string, number, bigint, boolean, symbol, undefined, and null. [19] Their values are considered immutable . These are not objects and have no methods or properties ; however, all primitives except undefined and null have object wrappers .

  5. List of programming languages by type - Wikipedia

    en.wikipedia.org/wiki/List_of_programming...

    A wide variety of dynamic or scripting languages can be embedded in compiled executable code. Basically, object code for the language's interpreter needs to be linked into the executable. Source code fragments for the embedded language can then be passed to an evaluation function as strings.

  6. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    For example, a simple linearized object would consist of a length field, a code point identifying the class, and a data value. A more complex example would be a command consisting of the length and code point of the command and values consisting of linearized objects representing the command's parameters.

  7. Object code - Wikipedia

    en.wikipedia.org/wiki/Object_code

    In computing, object code or object module is the product of an assembler or compiler. [1]In a general sense, object code is a sequence of statements or instructions in a computer language, [2] usually a machine code language (i.e., binary) or an intermediate language such as register transfer language (RTL).

  8. Literal (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Literal_(computer_programming)

    In computer science, a literal is a textual representation (notation) of a value as it is written in source code. [1] [2] Almost all programming languages have notations for atomic values such as integers, floating-point numbers, and strings, and usually for Booleans and characters; some also have notations for elements of enumerated types and compound values such as arrays, records, and objects.

  9. ActionScript - Wikipedia

    en.wikipedia.org/wiki/ActionScript

    ActionScript 2 top level data types. String: A list of characters such as "Hello World" Number: Any Numeric value; Boolean: A simple binary storage that can only be "true" or "false". Object: Object is the data type all complex data types inherit from. It allows for the grouping of methods, functions, parameters, and other objects.