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In Euclidean plane geometry, a rectangle is a rectilinear convex polygon or a quadrilateral with four right angles. It can also be defined as: an equiangular quadrilateral, since equiangular means that all of its angles are equal (360°/4 = 90°); or a parallelogram containing a right angle. A rectangle with four sides of equal length is a square.
A stadium is a two-dimensional geometric shape constructed of a rectangle with semicircles at a pair of opposite sides. [1] The same shape is known also as a pill shape , [ 2 ] discorectangle , [ 3 ] obround , [ 4 ] [ 5 ] or sausage body .
A pronic number is a number that is the product of two consecutive integers, that is, a number of the form (+). [1] The study of these numbers dates back to Aristotle.They are also called oblong numbers, heteromecic numbers, [2] or rectangular numbers; [3] however, the term "rectangular number" has also been applied to the composite numbers.
A point P has coordinates (x, y) with respect to the original system and coordinates (x′, y′) with respect to the new system. [1] In the new coordinate system, the point P will appear to have been rotated in the opposite direction, that is, clockwise through the angle . A rotation of axes in more than two dimensions is defined similarly.
A rectilinear polygon can always be covered with a finite number of vertices of the polygon. [1] The algorithm uses a local optimization approach: it builds the covering by iteratively selecting maximal squares that are essential to the cover (i.e., contain uncovered points not covered by other maximal squares) and then deleting from the polygon the points that become unnecessary (i.e ...
A conformal map acting on a rectangular grid. Note that the orthogonality of the curved grid is retained. While vector operations and physical laws are normally easiest to derive in Cartesian coordinates, non-Cartesian orthogonal coordinates are often used instead for the solution of various problems, especially boundary value problems, such as those arising in field theories of quantum ...
Note: solving for ′ returns the resultant angle in the first quadrant (< <). To find , one must refer to the original Cartesian coordinate, determine the quadrant in which lies (for example, (3,−3) [Cartesian] lies in QIV), then use the following to solve for :
The simplest rectilinear polygon is an axis-aligned rectangle - a rectangle with 2 sides parallel to the x axis and 2 sides parallel to the y axis. See also: Minimum bounding rectangle . A golygon is a rectilinear polygon whose side lengths in sequence are consecutive integers.