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  2. Category:Levitation - Wikipedia

    en.wikipedia.org/wiki/Category:Levitation

    Levitation is the process by which an object is held aloft, without mechanical support, in a stable position. This category is for articles directly related to the physics and science of physical (non- illusionary ) levitation (i.e.: magnetic levitation ).

  3. Polanyi's paradox - Wikipedia

    en.wikipedia.org/wiki/Polanyi's_paradox

    Professor Michael Polanyi on a hike in England. Polanyi's paradox, named in honour of the British-Hungarian philosopher Michael Polanyi, is the theory that human knowledge of how the world functions and of our own capability are, to a large extent, beyond our explicit understanding.

  4. Artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence

    Artificial intelligence (AI), in its broadest sense, is intelligence exhibited by machines, particularly computer systems.It is a field of research in computer science that develops and studies methods and software that enable machines to perceive their environment and use learning and intelligence to take actions that maximize their chances of achieving defined goals. [1]

  5. Motivation crowding theory - Wikipedia

    en.wikipedia.org/wiki/Motivation_crowding_theory

    Motivation crowding theory is the theory from psychology and microeconomics suggesting that providing extrinsic incentives for certain kinds of behavior—such as promising monetary rewards for accomplishing some task—can sometimes undermine intrinsic motivation for performing that behavior.

  6. Revealed preference - Wikipedia

    en.wikipedia.org/wiki/Revealed_preference

    Therefore, revealed preference is a way to infer the preferences of individuals given the observed choices. It contrasts with attempts to directly measure preferences or utility, for example through stated preferences. Taking economics to be an empirical subject, there is the issue that one cannot observe preferences.

  7. Behavioral game theory - Wikipedia

    en.wikipedia.org/wiki/Behavioral_game_theory

    Behavioral game theory analyzes interactive strategic decisions and behavior using the methods of game theory, [2] experimental economics, and experimental psychology. Experiments include testing deviations from typical simplifications of economic theory such as the independence axiom [3] and neglect of altruism, [4] fairness, [5] and framing ...

  8. Subjective expected utility - Wikipedia

    en.wikipedia.org/wiki/Subjective_expected_utility

    In decision theory, subjective expected utility is the attractiveness of an economic opportunity as perceived by a decision-maker in the presence of risk.Characterizing the behavior of decision-makers as using subjective expected utility was promoted and axiomatized by L. J. Savage in 1954 [1] [2] following previous work by Ramsey and von Neumann. [3]

  9. Commitment device - Wikipedia

    en.wikipedia.org/wiki/Commitment_device

    The term "commitment device" is used in both economics and game theory. In particular, the concept is relevant to the fields of economics and especially the study of decision making. [4] A common example comes from mythology: Odysseus' plan to survive hearing the sirens' song without jumping overboard. Economist Jodi Beggs writes "Commitment ...