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This is a selected list of Source engine mods (modifications), the game engine created by Valve for most of their games, including Half-Life, Team Fortress 2, and Portal, as well as licensed to third parties. This list is divided into single-player and multiplayer mods.
Counter-Strike: Global Offensive was the fourth release in the main, Valve-developed Counter-Strike series in 2012. Much like Counter-Strike: Source the game runs on the Source engine. It was available for Microsoft Windows, OS X, and Linux, as well as the Xbox 360 and PlayStation 3 consoles, and is backwards compatible on the Xbox One console.
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In April 2020, source code for 2018 versions Team Fortress 2 and Counter-Strike: Global Offensive was leaked online. This created fears that malicious users would use the code to make remote code execution software and attack servers or players' computers.
Jess A. Cliffe (born June 27, 1981) is a video game designer who co-created the Half-Life mod Counter-Strike with Minh Le and started the Counter-Strike series. In the first entry of the series, he is the voice of the radio commands, the voiceline "Counter-Terrorists Win!" [1] and various sound effects. He has worked on maps for Half-Life ...
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Creepback (or creep-back) is the tendency of bomber aircraft using optical bombsights to release their weapons aimed at target markers before time, leading to a gradual spread backwards along the bombing path of the concentration of bombing. It was a particularly noted phenomenon of the Royal Air Force's Bomber Command night attacks during ...
In Team Fortress Classic, the player can choose to play as one of nine classes: the Scout, Sniper, Soldier, Demoman, Medic, Heavy Weapons Guy, Pyro, Spy, or Engineer.Each class comes equipped with at least one weapon unique to that class, and often a secondary weapon which may be common across multiple classes (typically a shotgun or nailgun).