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  2. EverQuest II expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II_expansions

    On October 22, 2009, Sony Online Entertainment released EverQuest II: The Complete Collection, a retail bundle which included the base game, the first three adventure packs, and the first six expansions up to The Shadow Odyssey. [45] The package also came with 500 Station Cash to use in the in-game digital store, and 60 days of free game time. [46]

  3. EverQuest II: Rise of Kunark - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II:_Rise_of_Kunark

    A render of the new player race, the Sarnak. The Sarnak in EverQuest were an NPC race that inhabited part of Kunark. In Rise of Kunark there are two distinct types of Sarnak: NPC characters who will be familiar to players of the original EverQuest; and the new, playable Sarnak, who were "magically engineered" to fight in the war against the Iksar Empire.

  4. EverQuest - Wikipedia

    en.wikipedia.org/wiki/EverQuest

    After these side projects, the first proper sequel was released in late 2004, titled simply EverQuest II. [24] The game is set 500 years after the original. EverQuest II faced severe competition from Blizzard's World of Warcraft, which was released at virtually the same time and quickly grew to dominate the MMORPG genre.

  5. EverQuest II - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II

    EverQuest II reached 100,000 active accounts within 24 hours of release, which grew to over 300,000 two months later in January 2005. [38] As of 2012, the game had an estimated subscriber peak of 325,000 achieved sometime in 2005. [39] As of September 2020, EverQuest II had 21,000 subscribers and 29,000 monthly active players. [40]

  6. EQ2 - Wikipedia

    en.wikipedia.org/wiki/EQ2

    EQ2 or variation, may refer to: EverQuest II, an MMO-RPG released in 2004; The Equalizer 2, an action film released in 2018; Sky-Watcher EQ2, a telescope equatorial ...

  7. E-book lending - Wikipedia

    en.wikipedia.org/wiki/E-book_lending

    E-book lending or elending is a practice in which access to already-purchased downloads or online reads of e-books is made available on a time-limited basis to others. It works around the digital rights management built into online-store-published e-books by limiting access to a purchased e-book file to the borrower, resulting in loss of access ...

  8. Biological computing - Wikipedia

    en.wikipedia.org/wiki/Biological_computing

    In 2021, a team led by biophysicist Sangram Bagh realized a study with E. coli to solve 2 x 2 maze problems to probe the principle for distributed computing among cells. [10] [11] In 2024, FinalSpark, a Swiss biocomputing startup, launched an online platform enabling global researchers to conduct experiments remotely on biological neurons in vitro.

  9. Homing (biology) - Wikipedia

    en.wikipedia.org/wiki/Homing_(biology)

    Homing abilities can be used to find the way back to home in a migration.It is often used in reference to going back to a breeding spot seen years before, as in the case of salmon.

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