Search results
Results from the WOW.Com Content Network
Pocket Books Diablo: The Black Road (Book 2) Mel Odom: ISBN 978-0743426916: Diablo: The Kingdom of Shadow (Book 3) Richard A. Knaak: ISBN 978-0743426923: Diablo: Moon of the Spider: ISBN 978-0743471329: The Sin War: Birthright (Book 1) ISBN 978-0743471220: The Sin War: Scales of the Serpent (Book 2) ISBN 978-0743471237: The Sin War: The Veiled ...
Fallout: Equestria was the theme of the 2017 Trotcon, a convention based on the show in Columbus, Ohio. [8] As of 2012, the novel has been translated into seven languages, and had inspired fanworks and fanart. Despite the popularity of Fallout: Equestria, the novel's author has remained anonymous, choosing not to reveal their real name or ...
A fan wiki is a wiki [a] that is created by fans, primarily to document an object of popular culture. Fan wikis cover television shows, film franchises, video games, comic books, sports, and other topics. [1] They are a part of fandoms, which are subcultures dedicated to a common popular culture interest.
The Vault was founded by Paweł Dembowski [2] and launched on February 7, 2005, initially hosted by Fallout fansite Duck and Cover, [2] as a general source of information about the Fallout universe, initially focusing mostly on information about the Fallout world, as depicted in Fallout and Fallout 2.
Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is largely set during the first half of the 3rd millennium, following a devastating nuclear war between China and the United States, with an atompunk retrofuturistic setting and artwork influenced by the post-war culture of the 1950s ...
For premium support please call: 800-290-4726 more ways to reach us
The five people who showed up, including Boyarsky and Anderson, would become the core team working on Fallout. Boyarsky recalls suggesting the post-apocalyptic setting, as he and Anderson were both huge Mad Max 2 fans. Boyarsky was adamant about not making a fantasy game, due to the large number of fantasy RPGs in the market.
Cain had mixed reactions to Fallout 3, praising Bethesda's understanding of Fallout lore as well as the adaptation of "S. P. E. C. I. A. L." system into a FPS-RPG, but criticized the humor and recycling of too many story elements from the earlier Fallout games. [9]